We are huddled together in terror in our home system due to the fear of the threat of eviction that is hanging over us. The Promised fleet to reinforce all our POS's is crafty indeed. So far they have not revealed their numbers or composition to us. We wait.
We sit around for hours swapping jokes while nervously standing vigilant at our entrances. Waiting...
Finally we can't take it any more. We go out and run our C3 static at a 100% corp tax rate to help replace some ships stolen in a recent AWOX attempt. After clearing out the sleepers and raiding their data and relic hideaways we return home to once again stand vigil against the threat form the carebears. Time Passes like the flow of a river...
Oh crap our sentries fell asleep at their posts. Whippings are handed out. Were we infiltrated... Did the hostiles sneak in in preparation for a crushing blow. We are all in fear of what is to come. With a little over an hour to go until their POS comes out of RF we prepare some ships for the fight ahead and do what we do best. We wait...
The hour passes and our nerves are shot. Our High-Sec connection which was EOL vanished... We are trapped with only our aggressors who have a very crafty strategy of attempting to lower our guard by being absent. It's a brilliant mind game and we find ourselves not wanting to show for the RF timer. Even though we have podded out 3 and forced 2 others to self-destruct their pods we are sure its only a matter of time until they strike.
We nervously approach their tower and start the bash. It burns down quickly and in its last 2% of structure there is an activation on our C3. Is it them??? No its some Brave Newbies Incorporated lads looking for a fight and we are prime targets sitting around in a bubble bashing a tower. We finish it off and scramble from the bubble like rats from a sinking ship. The French Bears were craftier then we could ever have imagined. Instead of bringing a fight to us they were praying to BOB the whole time to have him save them and bring wrath down upon us. Well being that we don't back down from a fight ever we shipped into some more combat orientated ships and went to war with BNI.
Being our fearless leader I charged into battle first to test our enemy. The Blob was strong with this one and all I could do was take out 1 malediction before the group of them descended upon me and killed the tristan. Well being that 1v4 yielded less then impressive results (more to the point I got yelled at for not inviting the rest of the crew :D). So we shipped into random things and brought more fight to them. The Butchers total at the end was 2/1 their favour as we couldn't break their T2 logi, faction cruiser or T3 with our 4 T2/T1 frigs.
With now completely broken morale and a few less ships we resign for the day and pull our sentries off the holes knowing full well when we wake again we could be staring into a rape cage of doom... May Bob have mercy on our souls
Saturday, 26 July 2014
Friday, 25 July 2014
A French Tale of Wormhole Woe
This is a tale of woe
With the industry changes demand for the humble POS sky rocketed. as a result limited supply POS such as 'True Sansha Control Tower' sky rocketed in price.
Our story starts when one business savy French Carebear managed to get his hands on the entrance to Lemons (J164417) and decided to pull down the tower left behind so long ago. They came and tried to leave with it all. It would be a good haul. Much profit was to be made. They licked their lips greedily unaware that the residents of Lemons had noticed their activities and were in fact stalking them
DISASTER
Kill: Kel'dora d'aumont (Magnate) Kill: Kel'dora d'aumont (Capsule) Kill: JinChok (Capsule)
The horrid residents struck without warning ending the lives of those poor innocent frenchies. Next they followed Carbear SOP and attempted to negotiate their way out of the problem. Altho this was mere stalling tactics to get the tower out or even to try a move in as hardeners started getting anchored and onlined. When it became apparent that it was all a ploy to bide time the residents Formed up and struck
Success
The evil residents of Lemons RF'd the POS and demanded a fight. After attempting to REP up the mods also failed Kill: Jin Chok (Exequror) Kill: Frederic d'aumont (Deimos) they tried contacting a diplomat about the issue. Dialoge Broke down when they stupidly stayed out in space and got combat probed down Kill: jaki Issier (Occator) Kill: jaki Issier (Capsule)
Having lost 550mil, many hours and getting their tower RF'd they resorted the the Carebear SOP one more time [13:50:41] jaki Issier > voxus = con
They resorted to insults follwed by a good dose of threats
[13:51:30] jaki Issier > so waht your TZ
[13:51:42] Trosken Neirfallas > au
[13:52:04] jaki Issier > well if it very late its better for me no resistance for kill your pos
[13:52:11] Trosken Neirfallas > lol
[13:52:15] jaki Issier > but you will be here iam sure for that
[13:52:18] Trosken Neirfallas > good luck with that
[13:52:25] jaki Issier > we dont need luck
[13:52:49] jaki Issier > we live in a C6 WH and we have take it by forces so... not the first time for us
[13:53:04] Trosken Neirfallas > c2's are a little different :P
[13:53:13] jaki Issier > well no
[13:53:18] Trosken Neirfallas > we specialise in low class evictions
[13:53:28] jaki Issier > good for you
[13:53:35] Pakakalenya > All this because you lost one ship? I imagine you have endless wars :)
[13:53:52] jaki Issier > i dont care
[13:54:01] jaki Issier > its just how you do the things here
So after all of this the result was that they all got podded out. Feeling bad for them and in an attempt to rescue the situation and get pew in our home hole I tried to remedie the situation with them.
Sadly they wouldn't accept our help and instead sent this mail to me
on verra qui rira a la fin :) mon pauve tu ne sais rien de moi
google translated too
(we will see who will laugh at the end :) my pauve you know nothing about me)
And rejected the friendly gesture
With the industry changes demand for the humble POS sky rocketed. as a result limited supply POS such as 'True Sansha Control Tower' sky rocketed in price.
Our story starts when one business savy French Carebear managed to get his hands on the entrance to Lemons (J164417) and decided to pull down the tower left behind so long ago. They came and tried to leave with it all. It would be a good haul. Much profit was to be made. They licked their lips greedily unaware that the residents of Lemons had noticed their activities and were in fact stalking them
DISASTER
Kill: Kel'dora d'aumont (Magnate) Kill: Kel'dora d'aumont (Capsule) Kill: JinChok (Capsule)
The horrid residents struck without warning ending the lives of those poor innocent frenchies. Next they followed Carbear SOP and attempted to negotiate their way out of the problem. Altho this was mere stalling tactics to get the tower out or even to try a move in as hardeners started getting anchored and onlined. When it became apparent that it was all a ploy to bide time the residents Formed up and struck
Success
The evil residents of Lemons RF'd the POS and demanded a fight. After attempting to REP up the mods also failed Kill: Jin Chok (Exequror) Kill: Frederic d'aumont (Deimos) they tried contacting a diplomat about the issue. Dialoge Broke down when they stupidly stayed out in space and got combat probed down Kill: jaki Issier (Occator) Kill: jaki Issier (Capsule)
Having lost 550mil, many hours and getting their tower RF'd they resorted the the Carebear SOP one more time [13:50:41] jaki Issier > voxus = con
They resorted to insults follwed by a good dose of threats
[13:51:30] jaki Issier > so waht your TZ
[13:51:42] Trosken Neirfallas > au
[13:52:04] jaki Issier > well if it very late its better for me no resistance for kill your pos
[13:52:11] Trosken Neirfallas > lol
[13:52:15] jaki Issier > but you will be here iam sure for that
[13:52:18] Trosken Neirfallas > good luck with that
[13:52:25] jaki Issier > we dont need luck
[13:52:49] jaki Issier > we live in a C6 WH and we have take it by forces so... not the first time for us
[13:53:04] Trosken Neirfallas > c2's are a little different :P
[13:53:13] jaki Issier > well no
[13:53:18] Trosken Neirfallas > we specialise in low class evictions
[13:53:28] jaki Issier > good for you
[13:53:35] Pakakalenya > All this because you lost one ship? I imagine you have endless wars :)
[13:53:52] jaki Issier > i dont care
[13:54:01] jaki Issier > its just how you do the things here
So after all of this the result was that they all got podded out. Feeling bad for them and in an attempt to rescue the situation and get pew in our home hole I tried to remedie the situation with them.
Sadly they wouldn't accept our help and instead sent this mail to me
on verra qui rira a la fin :) mon pauve tu ne sais rien de moi
google translated too
(we will see who will laugh at the end :) my pauve you know nothing about me)
And rejected the friendly gesture
Tuesday, 15 July 2014
Operation 'The Good Samaritan' P2
I logged on to the excited commands to get on comms. This is always the way you want to start your eve day off. So on comms I hopped. We had found 5 Domi's and a Raven ratting and couldn't muster the dps/neuts/jams to break them but with my additional toons we were ready to take a crack at it. We formed up and prepared to jump them. As it turned out they were sooooooo slow we had to wait 40 mins for them to clear and salvage their first site. We weren't willing to drop combat probes as this would likely spook them so we waited patiently with several scouts for them to move off the spot I had them at 5% on D-Scan. Finally the last wreck vanished and the MTU was scooped. They Warped!!! Back to the POS....
They sat here for another 15 mins doing nothing then 3 of them left their ships and warped pods out. We formed up a cloaky fleet to gank the ships coming back. Bad luck and in-experience cost us our 1 chance at a kill and our plot was revealed. It happens so we offered an actual fight. the offer was turned down with the worst words possible. 'We don't fight'. And so operation 'The Good Samaritan' was formed up once again.
We started on their only Tower which was very poorly defended. Looked like a potential giant loot piñata with all the industry mods and labs. Figured this would force them to bring out a fight. About 50% shields they suddenly grew a backbone and formed up for a fight. We whelped them and their terrible fits due to really poorly executed plans. They all warped to us at different distances after bouncing out. 1 landed at 30KM (inside Garde optimal) and died instantly. another landed at 70KM and another at 150KM. Then more still landed on short scan but off grid. It got even better as the 150KM and off griders arrived 1 at a time to be picked off at either 0KM or 20Km from us. well we had our fight but since the tower was close to RF we decided to make our point. At around 28% one of these lads logged on and started saying some not nice things in German. So we broke out the GIF's. Then it really started :)
The tears flowed. The standard insults started and the promise that his main Corp was going to get us started. They were going to hire Mercs and were going to hotdrop 200 capitals on our W-Space. We were going to have to quit eve such was his vengeance. Well with this kind of gold here we couldn't just walk away. We left scouts and skirmishers in the hole and came back for the RF timer. Hell we left the hole at first shrink with a scout in the Low-Sec and even allowed their scouts to scan it out and jump in. Although they never did bring a decent fight with all the promises in the Universe flying from that one lad.
While it wasn't a giant Loot Piñata it covered costs which was a bonus. And the tears and further kills we got made it all the worth while. After not being able to sell their hole I gave the entrance to a small gang who were apparently PvP orientated and were looking for a home. This is our Crusade. To fill W-Space with more fighting corps 1 extreme group of carebears at a time. BOB wills it
They sat here for another 15 mins doing nothing then 3 of them left their ships and warped pods out. We formed up a cloaky fleet to gank the ships coming back. Bad luck and in-experience cost us our 1 chance at a kill and our plot was revealed. It happens so we offered an actual fight. the offer was turned down with the worst words possible. 'We don't fight'. And so operation 'The Good Samaritan' was formed up once again.
We started on their only Tower which was very poorly defended. Looked like a potential giant loot piñata with all the industry mods and labs. Figured this would force them to bring out a fight. About 50% shields they suddenly grew a backbone and formed up for a fight. We whelped them and their terrible fits due to really poorly executed plans. They all warped to us at different distances after bouncing out. 1 landed at 30KM (inside Garde optimal) and died instantly. another landed at 70KM and another at 150KM. Then more still landed on short scan but off grid. It got even better as the 150KM and off griders arrived 1 at a time to be picked off at either 0KM or 20Km from us. well we had our fight but since the tower was close to RF we decided to make our point. At around 28% one of these lads logged on and started saying some not nice things in German. So we broke out the GIF's. Then it really started :)
The tears flowed. The standard insults started and the promise that his main Corp was going to get us started. They were going to hire Mercs and were going to hotdrop 200 capitals on our W-Space. We were going to have to quit eve such was his vengeance. Well with this kind of gold here we couldn't just walk away. We left scouts and skirmishers in the hole and came back for the RF timer. Hell we left the hole at first shrink with a scout in the Low-Sec and even allowed their scouts to scan it out and jump in. Although they never did bring a decent fight with all the promises in the Universe flying from that one lad.
While it wasn't a giant Loot Piñata it covered costs which was a bonus. And the tears and further kills we got made it all the worth while. After not being able to sell their hole I gave the entrance to a small gang who were apparently PvP orientated and were looking for a home. This is our Crusade. To fill W-Space with more fighting corps 1 extreme group of carebears at a time. BOB wills it
Monday, 23 June 2014
Escape and Evasion
It was just another Saturday night and we were rolling holes in our current C3 connection because it resembled Swiss cheese and we wanted to run some sites. After successfully rolling 4 X702's (K-Space to C3) we had just 1 more to do. All was going smoothly until I jumped in my raven light and the hole collapsed behind me leaving me stranded deep in goon space with too many jumps to count to High-Sec.
We had discussed this possibility when making our Corp Raven fit for C3 running and as a result I had a Mobile Depo, probe launcher and probes. So after a quick refit I was ready to try and scan my way out of hostile space instead of almost certain doom. after 4 systems I finally found a connection to a class 3 which made all the class 3's we had been running look sparse. Sadly I scanned my way around and found a wondering connection to a class 2. The class 2 led me to another class 2 which had active members who launched combat probes within 30 seconds of me appearing in system. Well the race was on I scanned its static C2 down warped to 0 and jumped straight through.
Bob was with me this day and I cross jumped the Saber that was set to catch me and managed to drop probes once again and warp off before I got pinned down. Combat probes were soon in system and I warped to the first wormhole at 100km I found which was the C4 static it had. as I warped off as a Buzzard declaoked 10km off me. After 5 mins of constant warping I managed to track down the High-Sec. I warped at range and sure enough there was my friend the Saber. So I warped back to the C4 at 50km this time and had him land at 100km, 50km away. I aligned back out to the HS static and managed to warp before he burnt the distance towards me.
I landed at 0 on the High-Sec hole and hoping it wasn't an Island I sat there. I had been pursued for near on 10 mins total and wanted a chance to actually fire some shots back. First up to land on me amazingly was the Buzzard. Who in a ballsy move De-cloaked and scrammed me. I dorpped drones and launched a wave of rapid lights soon as I acquired target. he dropped almost instantly into deep structure and jumped b4 a second volley launched. Next up was the Saber Landing as the Buzzard jumped. Repeated the process except he took a few volleys before jumping too. Finally the cavalry landed. A single Proteus and 2 T1 cruisers. Had I realised this was all I was being persued with I'd have hdd it out 100 off a hole instead of at 0.
I tried to burn out but with my AB on was moving at a nice steady 45MS with all the webs on me. So I started on the T1 Cruisers. First 1 took all of a reload to force to jump. The second wasn't quite as tanked and I was chewing at its structure before it was suddenly a 1v1. These Ravens we devised were indeed amazing. The Dual ASB and resists could tank what I was taking from these lads. Well The Proteus was a nice mix of tank and DPS and I wasn't forcing him off field anytime soon. I switched to EM missiles as he clearly had filled his explosive hole right up. My damage increased but not enough for a quick victory. soon both ASB's were reloading and my armor started chewing down. The first ASB reloaded after my first hit of structure. And again I was back on top. Finally after what seemed forever the Proteus jumped too.
Having had an amazing fight and driving off a great 5v1 I jumped through myself to find 4 very sad looking burning ships and 1 unaccounted for buzzard. I set destination for our home connection which was 30 jumps away gave a gf in local which was ignored and started the long journey home. Although it was quite a bit closer and safer then the trip I would have had to have made without scanning down some new chain :D
We had discussed this possibility when making our Corp Raven fit for C3 running and as a result I had a Mobile Depo, probe launcher and probes. So after a quick refit I was ready to try and scan my way out of hostile space instead of almost certain doom. after 4 systems I finally found a connection to a class 3 which made all the class 3's we had been running look sparse. Sadly I scanned my way around and found a wondering connection to a class 2. The class 2 led me to another class 2 which had active members who launched combat probes within 30 seconds of me appearing in system. Well the race was on I scanned its static C2 down warped to 0 and jumped straight through.
Bob was with me this day and I cross jumped the Saber that was set to catch me and managed to drop probes once again and warp off before I got pinned down. Combat probes were soon in system and I warped to the first wormhole at 100km I found which was the C4 static it had. as I warped off as a Buzzard declaoked 10km off me. After 5 mins of constant warping I managed to track down the High-Sec. I warped at range and sure enough there was my friend the Saber. So I warped back to the C4 at 50km this time and had him land at 100km, 50km away. I aligned back out to the HS static and managed to warp before he burnt the distance towards me.
I landed at 0 on the High-Sec hole and hoping it wasn't an Island I sat there. I had been pursued for near on 10 mins total and wanted a chance to actually fire some shots back. First up to land on me amazingly was the Buzzard. Who in a ballsy move De-cloaked and scrammed me. I dorpped drones and launched a wave of rapid lights soon as I acquired target. he dropped almost instantly into deep structure and jumped b4 a second volley launched. Next up was the Saber Landing as the Buzzard jumped. Repeated the process except he took a few volleys before jumping too. Finally the cavalry landed. A single Proteus and 2 T1 cruisers. Had I realised this was all I was being persued with I'd have hdd it out 100 off a hole instead of at 0.
I tried to burn out but with my AB on was moving at a nice steady 45MS with all the webs on me. So I started on the T1 Cruisers. First 1 took all of a reload to force to jump. The second wasn't quite as tanked and I was chewing at its structure before it was suddenly a 1v1. These Ravens we devised were indeed amazing. The Dual ASB and resists could tank what I was taking from these lads. Well The Proteus was a nice mix of tank and DPS and I wasn't forcing him off field anytime soon. I switched to EM missiles as he clearly had filled his explosive hole right up. My damage increased but not enough for a quick victory. soon both ASB's were reloading and my armor started chewing down. The first ASB reloaded after my first hit of structure. And again I was back on top. Finally after what seemed forever the Proteus jumped too.
Having had an amazing fight and driving off a great 5v1 I jumped through myself to find 4 very sad looking burning ships and 1 unaccounted for buzzard. I set destination for our home connection which was 30 jumps away gave a gf in local which was ignored and started the long journey home. Although it was quite a bit closer and safer then the trip I would have had to have made without scanning down some new chain :D
The Do's and Dont's of moving ops
This is an educational post mostly about my experience in running moving ops out of and back into W-Space.
The Don't's
First Don't
This is something I nipped in the bud stage before it became an huge issue for the dedicated few. Never let everyone go free for all down the chain trying to move their own assets out. Especially when there are multiple Corp assets to move out. Any Corp Assets getting moved like Staging equipment/multiple POS that sought of stuff moved via Indies or even Loot Ships from a successful eviction/smash and grab should always take precedence over other peoples personal ships. Enlist every able bodied person about to help move these assets or picket holes. If you let people as a whole move what they want they will leave you and your dedicated few the daunting task of moving out everything else.
Second Don't
Never bring along 1 Indy ship to an eviction they may just drop 1/2 a freighter full of loot out of their XLSAA which they are using like a giant CHA and you get stuck moving it out 35000m3 at a time. This is a huge DON'T as it makes for some very argro people. Trust me on this one
Final Don't
When everybody has been up for 20 hours + and just wants to get to K-Space after a good fight/eviction it's probably not a good idea to find them a fight. I mean we all want a fight but some people have lives and need sleep and just want to go to bed and finding em a lovely little gang to mix it up with on the way home makes people argro :D
The DO's
DO be positive the whole time. If there is 1 grumpy person on Coms silence them. Grumpiness spreads like an Aussie bushfire in the middle of summer. If your grumpy and running the op it's best everybody doesn't know about it :D.
DO be quick and efficient in it. Have as many people moving as possible but never leave yourself vulnerable especially when asset hauling is in progress. I suggest cloaky eyes all along the chain on the side you are jumping through to.
Finally once you are down to combat ships assuming everything went well move them on out too if you have the mass left in the chain along with the staging POS if there is one to be moved and have a few scouts follow. Never let a combat ship get caught out by collapsing a hole without someone to quickly find them a route out.
The Don't's
First Don't
This is something I nipped in the bud stage before it became an huge issue for the dedicated few. Never let everyone go free for all down the chain trying to move their own assets out. Especially when there are multiple Corp assets to move out. Any Corp Assets getting moved like Staging equipment/multiple POS that sought of stuff moved via Indies or even Loot Ships from a successful eviction/smash and grab should always take precedence over other peoples personal ships. Enlist every able bodied person about to help move these assets or picket holes. If you let people as a whole move what they want they will leave you and your dedicated few the daunting task of moving out everything else.
Second Don't
Never bring along 1 Indy ship to an eviction they may just drop 1/2 a freighter full of loot out of their XLSAA which they are using like a giant CHA and you get stuck moving it out 35000m3 at a time. This is a huge DON'T as it makes for some very argro people. Trust me on this one
Final Don't
When everybody has been up for 20 hours + and just wants to get to K-Space after a good fight/eviction it's probably not a good idea to find them a fight. I mean we all want a fight but some people have lives and need sleep and just want to go to bed and finding em a lovely little gang to mix it up with on the way home makes people argro :D
The DO's
DO be positive the whole time. If there is 1 grumpy person on Coms silence them. Grumpiness spreads like an Aussie bushfire in the middle of summer. If your grumpy and running the op it's best everybody doesn't know about it :D.
DO be quick and efficient in it. Have as many people moving as possible but never leave yourself vulnerable especially when asset hauling is in progress. I suggest cloaky eyes all along the chain on the side you are jumping through to.
Finally once you are down to combat ships assuming everything went well move them on out too if you have the mass left in the chain along with the staging POS if there is one to be moved and have a few scouts follow. Never let a combat ship get caught out by collapsing a hole without someone to quickly find them a route out.
Wednesday, 11 June 2014
Operation 'The Good Samaritan' Part 1 of (many)
It was a relatively quiet day in our C2. We were gearing up to run our C3 for some isk when we noticed a new signature in home system. Well never being one to pass up potential PvP we scouted it and found a indy corp and we managed to catch sight of a Viator going to High-Sec. So we set up a trap to try and catch it, it was not to be they had cloaky scouts on the hole and he simply sat in High-Sec so we tried a new ploy to jump back into him warp off to the POS and warp back cloaked ready to catch it. It was just after I warped my Phobos off their hole he jumped straight through. well admiring the fact he managed to pull a fast one on us we went in looking for a fight instead.
They geared up what looked to be 5 characters into potential combat ships. Then proceeded to POS spin for 15 mins then started logging off one by one. Well we weren't going to take that and went over to their relatively undefended POS and started shooting it a bit to get some attention. It worked and instantly we noticed all 5-6 log on at once. hoping to get this fight we shipped back to our combat cruisers and waited for the fight to come to the hole. But again they started logging off. I finally gave up and used local chat and offered a fight on even terms if they would take it. No response. I offered my standard line when a fight wasn't forth coming, 1v1 T1 frigs? No response. I then gave in and threatened that in Bobs Holy land when 2 shall meet a good fight shall be had. This is the will of Bob. The last of them then logged off...
Well I was a little pissed at being blue balled yet again by Wormhole care-bears so I talked to the CEO of my sister Corp in our C2 and we got into bashing ships and went for the undefended tower. Sure enough we got a log on. Yet still no fight. instead simply moving materials from the undefended POS to the really badly defended POS. This was the last straw. If they weren't interested in even coming out to save the POS then they weren't going to live here any more. I moved my spare POS to their system and set it up nice and handy near the first POS we started bashing and we spent a couple of hours putting it into reinforce.
We then missed the RF timer due to real world commitments and what not but proceeded to bring in ships and more people. Better prepared we once again bashed the POS down and were pleasantly surprised to find out that it only got enough Stront for another 2 hours. After polishing it off we took a few days to finish preparation and wait for the weekend to come. THEY WARDECCED US???
That's right not officially a formed alliance they wardecced only our sister corp only and we assisted naturally. This was interesting perhaps they were going to show some backbone 500mil in lost towers later. Nope they formed up when they thought nobody was online and tried to bash our staging POS. Well our entrance systems were 4 jumps apart hence nobody really active in their hole but scouts. So I put out the call to my lads and we joined the one fella from the sister Corp online and took a HIC, Proteus, Enyo and a Curse and landed on them thanks to a cloaky scout.
The Buble went up and I called primary neut and DPS targets. I called a spread of scrams to stop micro jump drives and after the first Raven went down I noticed that the Golem wasn't in bastion mode. I also noticed my Enyo had done around 1/3 of its shields in damage already. Diverging from my original plan of leaving it till last and just capping it out I called it primary. It took only seconds and it popped. I've killed a few Golem's with more DPS then we just fielded and I have NEVER seen one die that quick except a non fitted autopilot Golem I once stumbled upon. We promptly popped pods and the remaining ships and started to loot and take stock. 4 ships 4 pods no losses. A perfectly executed op. Not wasting time I called a rolling of the hole on the off chance that was the majority of their pilots podded out.
Now having time to breathe we set about looking at our kill mails. We were in for a bit of a surprise... 2 RR ravens fitted with a drone link augmentor and 2 shield transfers each... a typhoon fitted the same... and to our horror a Golem ALSO FITTED THE SAME...... NO bastion. No Local Reps. We were shocked. It was a truely terrible fit for doing anything with. We realised at this point we were was much doing Bobs Divine Will as doing these guys a favour. We named the op at this point 'Operation The Good Samaritan'
A few days went by before the big POS bash we had planned and a few skirmishes happened along the way resulting in quite a few poddings and removing of terrible terrible fits. One Loki was completly untanked and to this day I'm still unsure why it was burning around in my bubble since it was nullified.
Finally the big day. We started at 5:30AM local time as it worked best for the majority of the bashers. It took around an hour of bashing and they finally started to realise they were going to lose it all. They launched a Pheonix into space!!! We had seen it already but they looked to be hiding it up until now. We were prepared our Domi's and Geddon had prop mods to speed tank this beast and we had gaurdains feedingus cap when needed so we could bump this bad boy should it come out.
Well first attempts to dislodge us came in the form of a terrible attept with battle ships. this ended in 1 sided losses. they switched tactics. They tried to shoot us from the other side of the POS with the Pheonix. I bounced us off a celestial and straight back on it at 0. It POS'd up again. I asked for a scout to get me a cloaky warp point 150km off us on the other side of the tower expecting this game of cat and mouse to continue. Instead he came out at us full pelt and sieged up. This video will explain the rest better then I ever could. For those of you who don't know what a Aussie sounds like after a week long eviction with little to no sleep every night this is also an educational video :P Pheonix Down
After this fight a pleasant unexpected offer came through local chat. Surrender terms :D. We said unanchor the sma's we want to see what you have. We left with all their battle ships T3's and T2 cruisers. Those that didn't already get popped that is :D
This will now be our crusade. It is at this moment the 12 month challenge shall end as we have answered Bobs call to Purge those who don't follow his ways. Operation 'The Good Samaritan' Shall be an ongoing thing
Bob Wills It
Monday, 12 May 2014
Solo WH Chaos
I'd like to start by apologising for such a long time between posts. Real life issues got in the way. Anyway when I've been on I haven't had much chance to create good content posts.
So back to the blog. It started with me the only guy online and scanning down our chains. Our C3 Static had only it's static and It was a High-Sec to the middle of nowhere. I even tried scanning down other holes in the High-Sec but none were present. So I checked our High-Sec static for the same and as luck would have it I found a K162 to a C2 wormhole. I scouted it out and found the occupants to be offline and carebears to boot. So I scanned down the sigs and hit the jackpot, 2 C4 connections 1 C3 connection and 2 High-Sec connection including the one I came in through. It was the C3 that I found some interest in first.
It had a small gate camp on the other side with 2 Sabers and a Loki. So I jumped straight back in the C2 and warped/cloaked up to avoid the quick death. I then proceeded to one of the C4's and found it completely empty. The second C4 had many ships on D-Scan and I tracked down the POS in system and all of them were there except one retreiver. Most of the ships had people in them but were of an industrial nature so I checked the belts and found it. After manoeuvring through the roids I pointed it with my brand new Proteus and lit it up. Well it melted as one would expect and then I managed to lock the pod up after 5-6 seconds. Well AFK pilots don't get ransomed so the pod was popped too.
At this point I noticed that the indy ships in D-Scan were changing to combat ships. So I got out of there as fast as possible having bagged my kill and looted a few mil in skill books and anythign else of value (the corpse). On the other side of their connection I found something that delighted me, Saber Loki Tengu Falcon on D-scan who all quickly cloaked or warped to deep safes as I lost them on D-Scan. My chance for mischief was at hand I warped uncloaked to the C3 at 100KM and then a quick bounce to the High-Sec. It was here I sat for some 3-4 mins until the first of my foes turned up. It was a Crusader and a Harbinger from the C4 at 160KM off the hole. Eventually they warped to me and started to light me up. I waited for my chance and when it presented itself in the way of the crusader being 7km off the hole I scrammed/dual webbed it and popped it in a couple of salvo's. Then I rounded on the harbinger all the while D-Scan was alive with activity.
At nearly the same time the guys from the C3 showed up with their ships and the C4 guys also turned up with more and chaos ensued. Well I continued to shoot at the harbinger while the others hounded on it too. When it jumped I started on a Loki for giggles and avoided a bump from somebody before jumping too.
I opened a conversation with the harbinger pilot and told him what I had done and he got a good laugh but was stuck as they had a Broardsword on the other side now. I had offered to help him get through until he told me this. They were going to take a chance and try to take the hole back so I offered my assistance to the group I had already claimed 2 kills from and brought along a RR ship this time and jumped with them and started firing upon the designated hostiles. Well we took the fight to them and anything that was far enough away warped off and the two ships nearest to the hole jumped through followed closely by myself. I normally find that recently murdered temporary allies don't make the best pilots to casually sit with in hostile space :D.
After I was told by one thanks for my help and he was setting our corp blue. I stopped him and said not too as I'm a Pirate at heart and the more pew pew opportunities out there the better. But if they ever need a hand or a fight to hit me up and I would do my best on either. So more friends were made even if I do wind up murdering/getting murdered by them at some point. But those are the best of friends because you always know where they stand.
Stay tuned for the last month of WH fights, blunders and with luck chaos with a touch of Yaarrrr'ing
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