tag:blogger.com,1999:blog-61822946583445966582024-03-12T16:46:57.531-07:00EVE 12 Month ChallengeNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-6182294658344596658.post-52093078304199369662015-11-13T02:29:00.001-08:002015-11-13T02:29:23.530-08:00Krab HuntingWhile not the usual exciting exploits I felt I needed to just write something.<div>
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There were 3 members of my NewBro corp Rabble Alliance wanting to go out and get blown up. I may be wrong on that point in hindsight I think one of them said kill something but he was asking me so I just assumed he meant he wanted to get blown up. Anyways we traveled Minmatar FW space and all we found was one very on the ball breacher pilot who was warped or cloaked before we ever landed. All three times...</div>
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Low-Sec turning into a right bust we headed for Null-Sec and decided that germinate was handy and went a Krab Hunting. Krab Hunting is looking for people doing carebeary things and well depriving them of their ships and hopefully juicy loots. We went from one end to the other with no luck and finally in the second to last pocket we found a fight. A PvP fit Geddon with a rack of neuts, 2 Rattlesnakes and a Rail Deimos. Well bored as hell I took the fight with 4 Tristans. I decloaked first to discover first hand what the Geddon was packing and with the last of my MWD cycle burnt straight up praying to Bob it would take me far enough away from the Geddon to recover some cap and maintain my speed and transversal. Sure enough I pulled out too 36km before my MWD shut off and moments later it was firing again for me. I started yelling warning to my comrades about staying aligned, maintaining speed and range and most importantly not too get scrammed... Sadly as I started the instructions my <a href="https://zkillboard.com/kill/50143017/" target="_blank">first Wingman paid the price</a> for carelessly orbiting into the face of the Deimos. He was soon joined by my other 2 comrades (<a href="https://zkillboard.com/kill/50143022/" target="_blank">link 1</a>, <a href="https://zkillboard.com/kill/50143024/" target="_blank">link 2</a>) on this roam and I was left all alone to fend off the Russians with my loan frigate. Well I tried to crack the Deimos but the best I could manage was to de-drone him.</div>
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I was unsure what to do when I noticed a Condor, Merlin, Crow on D-Scan which brought me new hope and an actual sense of danger no cruiser/BS they had fielded could cause. I aligned out and as soon as the Merlin and Condor came up on short scan I warped off. I bounced straight to the station at 30 to discover the crow waiting patiently and decided to buzz him. I flew so close while locking and dumping my Acolytes on his head he quickly gave chase. His buddies all came warping in at 40-80km from us and I proceeded to drag him a further 40km off the fight to ensure no foolery with ongrid warps would affect our honorable dual whether they wanted too or not. I began to notice he wasnt actually firing at me and well to be quite honest wasn't even able to maintain point if I didn't want him too...</div>
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He was active tanked and each time I was sure his last charge had been sued up there was another tick... Man this little bugger just didn't want to die, with people warping off grid to what I can only assume was just going to be a quick bounce I burnt straight at him to lower his speed and allow my acolytes to do their full potential. This gamble was almost devastating as he repped a chunk of shields with half armor damage and scrammed me. Dam this was it his friends were going to end my glorious piloting with a blobbing of battleships. Nope the Crow taking now full dps from my drones as he was approaching me <a href="https://zkillboard.com/kill/50143064/" target="_blank">died very quickly</a>. I collected his loot as he warped off to the sun and his buddies in their over sized ships landed on my head. I admit I panic warped to the sun at 0. Right on top of the now AFK pod of the Crow pilot... Well I did the only decent thing and <a href="https://zkillboard.com/kill/50143069/" target="_blank">returned him to the station</a> and collected my trophy. I returned to the station as the big ships decided I wasn't worth chasing and started some sort of weird wrong side of the gate gatecamp... Russians... Upon my return a Maulus decided he was to be my match and <a href="https://zkillboard.com/kill/50143084/" target="_blank">died in a few seconds</a> and also was courteously <a href="https://zkillboard.com/kill/50143103/" target="_blank">returned home</a> by myself. Well having now achieved 4 kills and docking up a Gila who didn't have a pair at all (Tristans are scary) I decided I had pushed my luck too far already. I jumped through the weird wrong side gatecamp and all the battleships followed me. What they hoped to achieve I'll never know but I then headed home having claimed the ISK victory as well as increasing my E-Peen ever so slightly. </div>
Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-26757309491804988662015-05-01T20:29:00.001-07:002015-05-01T20:29:19.540-07:00The 'Axis of Evil' vs 'The Mouth and Friends' part 2After a few more fruitless days of chasing around AD and missing out on the only fight that happened over some POCO's due to real life issues I was quite happy to hear we had RF'd a whole system full of POCO's and could expect a fight. I was not happy to hear the first came out at 5AM... (1900 eve time)<br />
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1850 I awoke and started my morning routine to be ready for the POCO bashing op. I had tried to move ships the night before but had to dock up 7 jumps short and log off for RL reasons. I logged on and finished the move to Uitra ready for the fight ahead. Com's was full of the usual shit talking and general chat before the boring task of killing POCO's.<br />
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1940 The first POCO is <a href="http://eve-kill.net/?a=kill_detail&kll_id=28697829" target="_blank">killed</a> and I am AFK for it. We observe a small AD fleet forming up in Dodixie and start to ping our members to come back as a fight may be coming. At this point we number roughly 35-40 including neutrals and are curious what they have in store for us with this 15 man fleet.<br />
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2100 Four POCO's are dead and AD have managed to lose our scouts however Eve University pings show the fleet has appeared in Jufvitte and our scouts arrive just in time to observe an E-Uni 'Blob' <a href="http://eve-kill.net/?a=kill_related&kll_id=28699340" target="_blank">mop them up</a>. A good laugh is had at their expense as this 15 man NewBro fleet mops up their fleet without a single loss. We also then finish off POCO 5<br />
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2220 While we continue to take out POCO's their fleet once again ignores us and goes after the Eve Uni guys with a bling fleet consisting of 3 Prots, 1 Loki, 5 Absolutions, 1 Brutix, 2 Augs and 2 Guardians. This time we decided to go down to assist Eve Uni in Stacmon and start jumping our way down utilizing some tricks to lose the neutral eyes on us. As we appear 3 jumps out our scouts observe <a href="http://eve-kill.net/?a=kill_related&kll_id=28700555" target="_blank">AD getting faces smashed</a> in by a 40-50 man IVY fleet on the station. We hope to catch some fleeing from the battle but a stray POD belonging to Murdoch Luther jumps into us and all of AD in Stacmon log off.<br />
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2315 AD begin to enter their prime time while AoE begin to dwindle. AD begins to form up in Dodixie and we continue to shit talk between POCO's about how they will probably go back after Eve-Uni again. We are amazed when they start making speed for us. We are busy bashing the final POCO and begin to make preparations for the upcoming fight. When they appear 2 jumps from us we abandon the POCO in 30% structure and rush to the gate as the numbers are even and position in the coming fight will be everything. Our FC's rightly call that at range we will lose this brawl and we need to be on top of them as they are bringing range ships. With the POCO on our side of the gate we move all our ships to a position ready to jam/neut the logi should they jump through and catch ships before they can burn to range.<br />
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Then something strange happened they set up on the other side of the gate to wait for us to jump through... Well with the objective on our side of the gate we sent a ship back to finish it off and waited. Neutral scouts jumped through and taunted us telling us we had to jump through to fight them. Well we didn't have to do anything we had the objective on our side of the gate and as such had the position advantage that we were not going to sacrifice in a silly attempt to kill a few ships. We forced them to come through by continuing on the POCO and telling them once it was done we would dock up for the night.<br />
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They warped off and back to the gate at 0 and jumped into us. Several of their ships declaoked only to burn for the gate and jump again never to return to the fight. With roughly 4 of their ships not committing to the fight the battle turned from 19vs19 to 15vs19. They focused on our Neuting battle ships while we focused on their T3's and Absolutions. With a combination of jams and neuts their logi simply couldn't keep up and they lost a Prot and an Absolution before deciding the field was unwinnable and warping out/deagressing and jumping back. During this one minute weapons timer we killed another Absolution and a Guardian we had managed to bump off the gate. The result was a clean sweep of 4 kills to 0 valuing at roughly 1.4bil ISK. GF's were had in local but in private channels the effects were not yet done.<br />
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Rage flew about the place about how Saeger had started this fight but was yet to join in and had even made the wars mutual. Discontent was high and with 4 corps already out of the alliance more may soon join them as AD continues to lose ground in this war. While the losses have been fairly minimal the loss of content to their members is taking its toll with many prominent members having already left. AD need a decisive victory or a Failscade will soon follow. Also is morale so low that their own members won't commit to a fight or is there other internal issues between corps at play here? Only time will tell.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-63567579200021549362015-04-29T06:39:00.000-07:002015-04-29T06:39:13.056-07:00The 'Axis of Evil' vs 'The Mouth and Friends' part 1Ok so the title is a little tongue in cheek but basically this is Failed Diplomacy, Forsaken Asylum, Public Enemy, Stratagem and The Marmite Collective vs Absolute Defiance. Now you may be thinking whoa Noragen you mean to tell me that over half the serious High-Sec Mercs and Failed are picking on the new guys to the party? To be blunt Yes. Yes we are. but the question isn't are we being unfair it is why we are being unfair.<br />
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So some time ago I wrote about my fellow Merc and content provider Saeger1737 declaring a war on the most known brand in High-Sec mercs The Marmite Collective on behalf of The Pursuit Of Happiness. Well this ended with himself and a few other established POH members as well as the whole of the Deadly Fingertips corp leaving the alliance. But if all those late nights playing Secret of Mana taught me anything it was this<br />
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Well I returned to Marmite after a sabbatical to Null-Sec and began to ask some questions and get a feel for the lay of the land once again. I discovered the surprising satisfaction of Ship-toasting on the C&P Forums and then began to see a pattern I knew I could take advantage of. Every time Tora Bushido would make a post Saeger and friends would Smack talk it. Every time Saeger would talk the opposite would also occur. Joining the Marmite side of the Ship-toasting I decided to be a little more pushy to the idea of a war and Pushed just a little harder with some chosen posts in some chosen places and Saegers lads were also apparently biting at the bit for the same. We all wanted it but it would take something special to get it going.<br />
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In comes Devil's Warriors alliance returned from inactivity and back in action. Saeger in giving them a friendly bump wrote 'Devils at the ready and always a bargain, hire devils today and keep the marmots away'. Well didn't this give us just what we needed and the Ship-Toasting began for real. Space honor insults flew and those of us who wanted the war fueled the fire and before long it was blazing on 3 different forum threads. Eventually the first accepted assistance offer was by a corp accepting Absolute Defiance against Marmite. But an assistance offer was not what Tora had been planning while his willing minions fueled the flames he had been in contact with everybody Saegers posturing had annoyed and as one the Hammer was brought down with no less the 5 Wardecs in 24 hours Directly against AD so that there was no way out. AD retreated to Dodixie mostly and holed up there waiting for the tide of mercs to come. Hell Daring the Tide of mercs to come. And it was so.<br />
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47 characters from 'The Axis of Evil' Descended upon Dodixie against 38 guys from AD and neutral friends. Local was quite neutral about the affair with few players doing more then looting wrecks. With the nature of this battle there was no good existing method of a kill report so we tallied up the figures and they are TAE <a href="http://imgur.com/z9N6Pss,WImsyZk#1" target="_blank">LOST</a> 3 Battleships totaling up to 3.1bil ISK. AD and friends <a href="http://i.imgur.com/z9N6Pss.jpg" target="_blank">LOST</a> 12 Battleships, 6 Cruisers, 1 Battlecruiser, 1 Rookie Ship and 1...POD... yup they lost a pod to a T3/BS fleet... Totaling up to 4bil ISK. Not the most expensive battleship fits. Perhaps if they had of risked some decent fit ships they may have killed more instead of that demoralizing curb stomping they received.<br />
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If there is ever another decent fight I'll blog it but so far without serious support they won't leave the undock even when a few of us take frigates out and offer small T1 frigate fights for lols.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com4tag:blogger.com,1999:blog-6182294658344596658.post-86331242294215007412015-04-29T05:56:00.000-07:002015-04-29T05:56:41.018-07:00The Return to LemonsSome time ago I handed Lemons (My old C2 home J164417) over to a corp of eager new and returning players who had solid interest in PvP and displayed great promise. Their enthusiasm had me sell them the hole and POCO's at the proper rate I wanted. That is to say I gave them the lot in exchange for the promise they would honor the hole by giving the good fight. Lemons deserves that much.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRSSvcHpVqMZN_-KJ42oJ5LidpEWNi8SdJYdy9odj_o218XO90JnB0hcGKnU60b70v73ZN8ylDdsxVmf9cMK12KceQflm1J-kkS0X1r93PaxjemUJPH6wl9Q5J4cQhRwBjEuL5DCoZ_4r4/s1600/Devastated.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRSSvcHpVqMZN_-KJ42oJ5LidpEWNi8SdJYdy9odj_o218XO90JnB0hcGKnU60b70v73ZN8ylDdsxVmf9cMK12KceQflm1J-kkS0X1r93PaxjemUJPH6wl9Q5J4cQhRwBjEuL5DCoZ_4r4/s1600/Devastated.jpg" height="240" width="320" /></a>Well an AWOX and a vanishing CEO later and the corp fell apart and possession went to a Corp that were NOT honoring Lemons. They were the Beariest Bears that ever dared to Bear. It was far from acceptable and I began to arrange a time for another eviction in our old home with the remnants of our once proud WH corp. The call was put out and probably 1/4 of the old crew agreed to come along with many new friends. It was looking like it would be a fun week. We penciled in a date 6 weeks from then. However a Spai in the hole informed me they had vanished without a trace the next week.<br />
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Well at least we didn't have to kill a tower. A few days later I log into a flurry of mails about a new Corp moving into Lemons. Was bound to happen the PI was amazing and the C3/HS Statics are to kill for. Well they were a Null-Sec refugee from Skeleton Crew by the name of flying tigers. They seemed fairly PvP orientated so I held off on the introduction of the welcome wagon to let them settle in for a bit. I monitored their Killboard and realized they were either the unluckiest POCO bashers ever or they didn't roll their statics before bashing a POCO. They lost 3 lots of POCO bashing ships in as many days. Well I didn't want the POCO's back myself and gave no dams about them being lost so I kinda formed up the idea of taking my old original partner in crime in Lemons (the last surviving original besides myself) Robert Dalentis to go dunk the Bashers on the last POCO timer as a kinda 'Welcome to Lemons'.<br />
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We worked out this op would work out to be 5-6 days away since they were killing 1-2 POCO's a day. I woke up and checked the Boards to see 3 dead POCO's and logged on my scout. The remaining 4 were also in RF mode. I looked the kill details up and got quite the <a href="http://eve-kill.net/?a=kill_detail&kll_id=28284830" target="_blank">shock</a>. They Had killed my old tower I left behind WITH A DREAD. Well having killed one of every dread in Low-Class except a Nag I couldn't very well let that go. I tried to Ad-Hoc an opp but I just couldn't get numbers for it in time so I asked some of the guys to ask friends to come along and help. I managed to get Rob to bring some Lzr Hawks lads for a dread kill but then somebody on my coms started eluding to SSC coming. Well my Lzr Hawks friend went dark on me and I knew that a full on 3 way was a very likely occurance but I didn't want to pass up this chance to go after the dread so we proceeded with the plan and setup for it. Our Pro SSC fleet member assured us they wouldn't shoot us and said not to shoot them.<br />
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With no real contact with SSC and a few blunders later a SSC dictor bubbled the dread and it all kicked off. We warped into the bubble and I gave the order to keep 40-50KM range and not to engage SSC. Sadly somewhere between our go between and the average line member the message wast relayed and as we were burning out we were long pointed and started to get lit up. I said warp off if you need to but try to tag the dread tho whore on it and sicked my own drone upon it in my Gila. I loaded up TS to see my Lzr Hawks contact was still there listening and suddenly chimed in with I'm 2 jumps out and would appreciate if you could drag it out for a little longer. The DPS was not our fleets tho and I couldn't help him with this. As the dread went into low structure I said get ready to warp to the fleet and I aligned out. At the last second I was tackled again and heated my MWD to make good my escape among calls that people were being agressed again (so much for a friendly SSC fleet :D).<br />
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The fleet made up of Marmite, DBD, and some other randoms bugged the hell out and as we landed on the High-Sec hole I noticed a large spike in the High-Secs local on one of my other screens. It was Lzr Hawks. However they were too late to force a brawl with SSC and with similar numbers on a High-Sec hole they withdrew having missed out on blood by a mere 30-45 seconds. High-Sec hole brawls suck and nobody really wanted to engage in one. After further investigation it turned out they heard about a blunder that caused the Dread to POS up and went home only to turn around as it was tackled 5 mins later.<br />
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All in all it was a dunking of an <a href="http://eve-kill.net/?a=kill_related&kll_id=28274568" target="_blank">abomination and its heathen supporters</a> before our Lord Bob and was dealt with. I contacted the CEO of the corp via mail RP'ing that whole line a little while lending advise about Low-Class dreads are like a giant bulls-eye. After a few good chats we have parted ways. That is until the next time we return to Lemons...Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com1tag:blogger.com,1999:blog-6182294658344596658.post-65752639754125041292015-04-29T05:07:00.001-07:002015-04-29T05:07:44.857-07:00The Few Against the Many Pt1 (Renters vs Catch)There is one thing in Eve Online that has inspired me to keep on playing more than anything else and that is the idea of the few against the many. I have never enjoyed the game more then when I am out manned, out gunned and out shipped but have a small dedicated group at my back and we out fly our opponents to either victory or at least a very heroic defeat. This series of posts is dedicated to that ideal and has some stories I've either been assisting others in their struggle against overwhelming odds or have led the struggle against such odds myself.<br />
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<b>Renters vs Catch</b><br />
So since my last post I have moved out into Null-Sec in search for the 'Good Fights' I was promised abounded in it. It was heavily suggested in the comments section of the EN24 copy of this post that Catch was the place to get these fights. So I found some old friends living a few jumps away from Catch and moved in with them in Renter Land (Impass) for a while and started forming up fleets to go and find us some good fights.<br />
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My idea was a simple one. Fast moving ships capable of damage projection at range to eliminate as many of our opponents as possible before we got overwhelmed. I thought we could expect maybe 3v1 odds in our opponents favor and made strategies accordingly. How wrong I was. If I formed up a 5 man fleet I could expect no less then a 30-40 man fleet coming after us. After our first few 'Heroic Defeats' I changed up the plan a little. We were no longer trying to claim the field with our few brave renter brothers that dared to venture into the heart of the evil Hero Coalition stronghold. Instead our goal was maximum damage with minimal losses. We affected this time and again with RLM Caracals until Brave simply stopped forming up or worse still hugged their gates and stations and wouldn't risk trying to hero tackle a single one of us with frigates or interdictors and instead went home and docked up ignoring us.<br />
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Well this was no fun so we went looking for a smaller group then brave and found Sugar. These guys were living in a system 1 jump out of our original route and often formed up mere 2v1 odds for us. After a week of bringing our tired old RLM Caracals and dunking frigates all day long we decided to mix it up a bit and brought out my tried and tested Tristan. This gave us an opportunity to bring a different sort of fight to these valiant pilots willing to go out with 2v1 or less odds in their favor.<br />
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On our first frigate only roam to Sugar we wound up with 7 Tristans fielded against a mere 12 of Sugar's finest. Our match up was on the station since they were tired of chasing us I guess. We dove in the second one of their number agressed us initiating a timer. We were outnumbered and up against 3 logistics ships, 6 cruisers, 2 frigates and 1 destroyer. seeing that they brought all armor logistics and had 1 shield cruiser on field after picking off the frigates and destroyer first and ordering my fleet mates to bounce out as needed we targeted the RLM Caracal they were fielding. After what seemed like an eternity (but the recording shows was only 15 seconds) it finally died. We were unable to kill another ship due to logistics keeping them up just long enough for everybody to dock. This was by far our best fight in Catch and was never to be matched again. Each subsequent fight consisted of our enemy fielding no less then 1 Logi Ship per frigate we fielded (we never got more then 5 Tristans again either). The idea of 'Good Fights' in Null-Sec began to dry up for us. We changed back to our kiting tactics and have been very successful with them but have never found an opponent in all of catch willing to match us 1 for 1.<br />
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However all is not lost for Null-Sec as the really good fights came from the Russians of Stain. Hats off to these lads for bringing manageable numbers too our door and giving us some really good fights.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-50494615773545801552015-04-29T05:06:00.000-07:002015-04-29T13:09:36.116-07:00Proposed Changes to Wars and High/Low-Sec (mostly high)Disclaimer: This isn't my usual fun story so if you don't want to read a fairly lengthy Blog about current mechanics in High-Sec (and lowsec) then stop here. The ideas here are a mixture of thoughts I've had watching the Null-Sec changes and some great ideas that came up here and there between 5-6 pages of trash on the eve-o forums. I was able to assemble and tweak and add to these thanks to the fine community of C&P forum who gave more <a href="https://forums.eveonline.com/default.aspx?g=posts&m=5686882" target="_blank">solid input</a> in 3-4 pages the this topic has seen on any one thread.<br />
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<a href="http://i.imgur.com/Xa2KdCY.jpg" target="_blank">TLDR</a><br />
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<b><u>Issues with Wars</u></b><br />
Reasons for Fighting<br />
People who want no part<br />
Corporations<br />
Current structures<br />
Costs<br />
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<u>Reasons for Fighting</u><br />
At Present a defensive corp that has not structures under threat has no real reason to fight back against an agressing corp other then for the hell of fighting back. While it is quite rewarding to do so a lot of people feel it is near impossible to win and as such turn away from it. The problem lies in lack of incentive to try anyways when there is such a focus on going to Low/Null-Sec for PvP.<br />
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An aggressive corp has no way to prod a defensive corp to fight them other then to deny them High/Low-Sec. This is something that is heavily biased in the defenders favor and it should be. However short of the defender having a desire to fight or a structure reinforced they can simply drop and re-roll corp or ride out the dec in a NPC corp with no ill effect and I feel this gives no meaning behind wars.<br />
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<u>People who want no part</u><br />
People who want no part in wars and simply want to gain ISK for (whatever you spend it on when ships aren't blowing up) have as much a part in this game as others but should not receive the same rewards as others willing to put it all on the line to continue to gain reward in a hazardous enviroment. This is a huge imbalance in the RISK/REWARD system and needs to be fixed.<br />
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<u>Corporations</u><br />
Corporations in High/Low-Sec (mostly high) lack a real sense of meaning. There is little benefit other then to utilize POS structures or access Corp Hangers. At present I see very little reason a Corp agressed by unwanted wardecs would stick around. There is simply not enough benefit for staying in your Corp to justify the risk unless again you want the fights.<br />
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<u>Current structures</u><br />
POS's smaller then a Large can easily be taken down by a handful of people if they are being used for industry. But for the most part are ignored because of the time it takes to do so. They only reason to try it is to provoke a fight or it looks particularly tasty. Large towers are the devil and should only be killed when somebody is paying good ISK to kill it. Or if you have a serious grudge then it could also be worth it.<br />
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POCO's are not enough incentive for most corps to even investigate they are losing their structures unless again they are looking for a fight. They simply do not represent a sizable enough income to be worth defending most of the time in High-Sec. With a few exceptions that can be quite lucrative<br />
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<u>Costs</u><br />
The Costs of wars at present isn't really an issue. Increasing them will see even bigger High-Sec Merc Alliances then current to share the costs. Decreasing them will see more wars. The cost of corp creation however is broken. It costs less then I would be willing to pay at a trade-hub for a frigate skill book. I think it should cost at least 50 mil to start a corp. This figure is achievable by a group of friends starting out in no time and for anybody else its pocket change however you wouldn't be willing to disband your corp so quickly for this cost.<br />
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<b>Proposal 1</b><br />
<b>Constellation/Corporation Structures</b><br />
<u>ConstStructs</u><br />
There would be ONE of these in every single High/Low-Sec Constellation. It's function would be to boost current output of ISK, LP and mining yields by 15%(Figures may need adjusting) throughout the whole of the Constellation as well as have a minor tax cut to station trading. I also think that they could be used to display who has control of the area like sov but to a lesser degree (capsuleers taking over from the empires). To take it would require a Wardec (or in Low-Sec yellow safeties same as shooting a person) and the use of the entosis link. It would only be vulnerable during the 4 hour window set by the Corp/Alliance that owns it and would enter RF for 48 hours giving the defenders time to plan and react. If it is RF'd with the war having less then 48 hours to go the war is extended a further 48 hours after one side takes control of it (after it comes out of RF). If neither side takes it or it continues to be RF'd by either party before the war expires then the war could theoretically go forever (mutual wars). Similar indexes would be applied for activity in the Constellation to make it take longer to take the Structure. A Corp/Alliance could only hold ONE of these making enough for smaller corps to have (and fight over) their own while making the most valuable Constellations a real source of conflict between the powers I could see arising from this.<br />
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<u>CorpStructs</u><br />
These Would be a much lesser version of the Constellation version and would need to be anchored at a moon. A corp could Purchase/Build one and it would provide a lesser bonus of 5% yeilds and the same station trading tax cut except both would only be effective System wide instead of constellation wide. Should a Corp take a Constellation structure the Corp version would be rendered inert. A Corp could only hold ONE of these at any given time. They could be unachored and re anchored as needed with an appropriate cooldown. They could not be taken down in times of war or on the warm up period. If the corp were to be disbanded the structure would unanchor and be claimable by any interested party or vanish on the next downtime (or several later or never). A wardec would be needed to destroy this and it would be vulnerable during the 4 hour window to the entosis link just like the 'ConstStruct' and have all the same mechanics. However should it be taken on the RF timer by the aggressor instead of the aggressor claiming the structure and benefits it would simply blow up. Cost I think costs of building one of these should be roughly 300mil isk as a ball park figure and will be subject to change<br />
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<b>Proposal 2</b><br />
<u>Carebears Bane</u><br />
A structure so Devious that it Leeches ISK, LP, and even ORE/GAS straight out of the Bears hands and into a POS/other structure it is attached to. It would have a giant storage bay and require a largish chunk of cpu/pg of the POS. It would store the ISK and LP in the form of tokens like the ESS's of Null-Sec. Taking down these could be big business and owning them even bigger business. Several could be placed in a system and the amount 'stolen' would be spread across all the structures thus creating competition on the highly populated systems. I am open to ideas on how to stop a stupidly large group from curb stomping everybody that wants one of these in High-Sec as I can see a large NS bloc anchoring these in every popular system and stomping all competition that could ever be provided. It would be fun trying tho :D<br />
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<b>Proposal 3</b><br />
<u>Corp Changes</u><br />
I propose 3 types of corporations in the game instead of the current 2.<br />
<u>NPC</u> - starting corps with heavy taxes (20%?) applied to Bounties/Mission Rewards/LP gains/Ore/Gas Yeilds to characters older then a certain age (30 days?)<br />
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<u>Social Corps</u> (SC) - Intermediate Corp that is invulnerable to Wardecs but can NOT own a structure. Capped at 20 people. Smaller Concord imposed tax (10%?) for the benefit of not being wardecced, Creation cost of 50 Mil ISK. Can be upgraded to a PC for 200 mil isk<br />
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<u>Player Corporation</u> (PC) - PC's will be the standard corp as is now and will have no Concord imposed tax. PC's will require a minimum number of 10 characters to function and if this number slips below 10 then there will be a 72 hour warning issued to rectify this problem. If not all structures will unachor/be forfeit. The corp will then default to a social corp and drop from any alliance it is a part of. This will eliminate the one man corps owning structures and make the biggest baddest things in high-sec a group activity. To be fair 10 people is 4 accounts utilizing alts with 2 to spare.<br />
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Leaving a PC while at war or with the 24 hour warm up active will result in the inability to join another Corp for a period of 1 week.<br />
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<b>Proposal 4</b><br />
<u>Wardec changes</u><br />
Wardecs would be able to be assisted on BOTH sides. This means that a corp could chose which side of the war to join should the be so inclined and the corp they are assisting accepts the help. A fee for assisting a war would be incurred by the Corp offering assistance that would rise/fall with the corp size they are assisting against. Wardecs would be limited to 5 offensive wars at any given time whether assisting or initiating. Unlimited defensive wardecs would be acceptable however the ISK cost for assisting would still be incurred by the corp offering the assistance so random assistance would need to be thought about carefully as it will cost ISK.<br />
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Half the ISK goes to the victor. Huzzah. So if you are on the defensive and cost 50 mil to wardec but KEEP your structure/objective you get the 25mil isk. meh. If you cost 500mil ISK to wardec and the aggressor asks for 2 of his friends to assist him it would cost 1.5bil total in dec fees of which 750 mil goes to the victor. While this isn't a great deal of ISK to make from a war it may be enough to cover the cost of the hulls lost in the battle for the structure.<br />
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Should the Corp/Alliance Executor Corp have no ConstStruct or a CorpStruct a temporary unbonused version would appear in their home system in dead space and be warp-able to like an anomaly. This would have the same mechanics as the previously mentioned structures but would have to have been set at corp creation time or altered by the CEO/Director of the Corp/Executor Corp<br />
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I also feel wars should get much more expensive if any of the changes to affect the number of wars are put in place. The ISK sink must Flow<br />
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Obviously not every idea in here is going to inspire every person but I feel there are quite a few solid ideas collected and presented here and would welcome all constructive feedback. Again thanks to all those who contributed to these thoughts and made suggestions to help refine them.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com2tag:blogger.com,1999:blog-6182294658344596658.post-14451375162840382382015-01-10T03:30:00.000-08:002015-01-10T03:30:33.668-08:00Your grief = Our happiness<span style="background-color: white; color: #181818; font-family: Georgia, 'Times New Roman', serif; font-size: 14px; line-height: 18px;">A proud man is always looking down on things and people; and, of course, as long as you are looking down, you cannot see something that is above you.” </span><br />
<span style="background-color: white; color: #181818; font-family: Georgia, 'Times New Roman', serif; font-size: 14px; line-height: 18px;">― </span><a href="http://www.goodreads.com/author/show/1069006.C_S_Lewis" style="background-color: white; color: #666600; font-family: Georgia, 'Times New Roman', serif; font-size: 14px; line-height: 18px; text-decoration: none;">C.S. Lewis</a><span style="background-color: white; color: #181818; font-family: Georgia, 'Times New Roman', serif; font-size: 14px; line-height: 18px;">, </span><i style="background-color: white; color: #181818; font-family: Georgia, 'Times New Roman', serif; font-size: 14px; line-height: 18px;"><a href="http://www.goodreads.com/work/quotes/801500" style="color: #666600; text-decoration: none;">Mere Christianity</a></i><br />
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This post is dedicated to the effort and hard work that far too many Marmites put in over the last week or so to defend ourselves and ultimately deliver a crushing blow to POH. Good work lads it was well worth it.</div>
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So to give this story some background POH (The Pursuit of Happiness) is a high-sec merc corp who declares war on fun targets as well as contracts from disgruntled miners and the like. Marmite (AKA The Marmite Collective, AKA Mermaids) are the biggest high-sec merc alliance and often have over 100 such wars going. Both have sightly different goals and methods but often are competitors. This has created somewhat of a rivalry between the two that has been years in the making. While Marmite had size and large totals POH took pride in elite doctrines and were effective due to their small size and ability to pick at enemies weak spots. Marmite are the names on every bodies lips when you ask about high-sec wars while if you ask who is the most elite group the field is often split between POH and Marmite.</div>
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To begin this year POH decided they had enough of being 'like Marmite' and wanted to be thought of as number one in more then just the dark places on the forums that only ISD and trolls dare tread. Saeger1737 a director in POH sent out an alliance wide mail to this effect which was a masterpiece of prideful RP'ing and sheer arrogance all blended together into what is now quite a <a href="https://eveskunk.com/v2/index.php?messageID=346015690" target="_blank"><span style="color: blue;"><b>comical mail</b></span></a>. What Poor Saeger never realized what that this was a Marmite crew that was battle hardened and had weeded out most of its weaknesses while POH had undergone rapid expansion moving away from the core concept of 'a few elite players'. Seemingly overnight POH had gone from being forced to dock up when Marmite brought a fight (blob) to being able to field a force that could match both size and quality of Marmites T3 Doctrine.</div>
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The battle lines were drawn and Marmite prepared for the fight by sharing Intel mails of known alts and watch listing every POH character so we could monitor patterns and know how many were online. Marmite studied their enemy and sought out finding and adding any newly joined POH and sharing those too. Much time was spent theory crafting their known fits and counters for them. Time drew near and while Marmite prepared for the coming battle all POH did was bolster morale with <a href="http://pastebin.com/yQVLGanT" target="_blank"><span style="color: blue;"><b>impressive mails</b></span></a> and continue business as normal.</div>
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The War went live and both sides went into high alert. Nobody wanted to be 'that guy' who got first blooded. Thankfully Noragen Neirfallas (AKA me) found the answer that was both embarrassing and a nice way to ease into the war <a href="http://p0wnd.nl/kb/index.php/kill_detail/63290/" target="_blank"><b>Stupid Loss 1</b></a>, <a href="http://p0wnd.nl/kb/index.php/kill_detail/63294/" target="_blank"><b>Stupid Loss 2</b></a>. Infuriated by not getting first blood POH responded with full force and brought a fleet to Amarr to taunt us and try to make us do something stupid. But Marmite only smiled at the grief they had inflicted and proceeded to plot and plan out the next step in the war.</div>
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DISASTER STRUCK. An unwary Marmite who had not read mails sent out and was infact dueling on the Jita 4/4 undock whilst at war with not only bloodthirsty POH but also RVB an alliance notorious for blobbing Marmite on the 4/4 with enough numbers to make us wonder why there wasn't some TIDI. Of course he lost his <a href="http://p0wnd.nl/kb/index.php/kill_detail/63347/" target="_blank"><b>Shit Fit Mach</b></a> and then proceeded to prove just how bad he was by letting a Proteus lock and shoot his <a href="http://p0wnd.nl/kb/?a=kill_detail&kll_id=63346" target="_blank"><b>pod</b></a>. We were stunned as camping the undock in fits like this was banned for the duration of this war with POH. Finally it settled in that we had to do something so completely decisive they would know they were both outplayed and outclassed. A blow so stunning that it would shake them to the very foundations... ah but listen to me I'm starting to sound like Saeger ;)</div>
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First we tried hunting them like normal which meant watching kill boards and trying to catch out the odd target and destroy him but this proved to be difficult with everybody on high alert. For our first good attempt we decided to hit the Dodixie campers. After theoury crafting a way to pull it off we decided to use my suggested path to a little used entrance of the hub. We built up just outside and watched and waited for the opportune moment. Finally one rather ballsy pilot in Eve Uni undocked a Megathron and started to wail on the POH lads. We waited to see them agress back then jumped the gate and warped right into the fight. We made quick work of both the POH battle cruisers <a href="http://eve-kill.net/?a=kill_detail&kll_id=26719694" target="_blank"><b>BC1</b></a> <a href="http://eve-kill.net/?a=kill_detail&kll_id=26719700" target="_blank"><b>BC2</b></a> and headed home again. I logged for the night. While I slept other plots were hatched. The assumption that the way we found earlier was still unwatched was made. This turned out to not be the case and when the same tactic was tried twice we lost 2 ships. <b><a href="http://eve-kill.net/?a=kill_detail&kll_id=26725829" target="_blank">Ship1</a> <a href="http://eve-kill.net/?a=kill_detail&kll_id=26725982" target="_blank">Ship2</a></b>. When I woke up in the morning I gave the lads and especially the FC of that fleet Fybs some light hearted ribbing for assuming that the POH guys were stupid and we all agreed that mistakes were made that would not happen again.</div>
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So I set about doing what I do best, creating an outside the box solution. Something Marmite had never before attempted. It had to be so unexpected for us and setup just right so that they would never know it was a trap until it was too late. Much time was spent crafting the idea of how to do this around my former experience with wormholes. We decided the ideal way to set them up would be a k-space to k-space wormhole and sit our fleet on one side while the bait fleet sits on the sun on the other. The other option was finding a way through w-space to sit the fleet in w-space on the k-space hole and lie in wait. For this to not be suspect I set about a campaign of counter intelligence where I filled up chat channels I shared with POH or known POH alts with stories of the WH contract we had taken. This provided the plausible reason that if locates were run on us why so many of us were in wormhole space.</div>
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This finally eventuated in POH's home system and we parked our bait fleet on the sun and a small backup fleet 1 jump over to look like it was our big surprise. This wormhole was a high-sec to high-sec and was 9 jumps away from the fleet. This would have been perfect too because we looked like really far out backup. But sadly all the scanning hours put in came to naught as the main POH leadership decided that instead of trying to take a fight in their home system they would instead dock up and log off. We needed a new plan...</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZp_W7DyNvcBQI0wia7UjMSeKjamxAsr1tBI56O1sZiyE8-JQuc8Okf3VnMw5OVwRmo43ZGLaGEH2zNom2vDkrbR2cfSwLBppElI3Q0D5cZB1FD_ZbH1a5mIj3npajojzGZN8VuZRc_86R/s1600/ss+(2015-01-10%2Bat%2B04.48.53).jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZp_W7DyNvcBQI0wia7UjMSeKjamxAsr1tBI56O1sZiyE8-JQuc8Okf3VnMw5OVwRmo43ZGLaGEH2zNom2vDkrbR2cfSwLBppElI3Q0D5cZB1FD_ZbH1a5mIj3npajojzGZN8VuZRc_86R/s1600/ss+(2015-01-10%2Bat%2B04.48.53).jpg" height="320" width="313" /></a>I raced an alt down to Dodixie where we knew that there were still many POH active and started scanning it out for a wormhole. Luck was with me and I found exactly what I was looking for. X702, a way IN to a C3 that was guaranteed to have a k-space hole inside other then the one I used. Finding it I jumped through and came to exactly where I wanted it to go. The middle on nowhere. We regrouped at our home system of Uedama and split the fleet back up again. This time we put every well know Marmite into one group and those of us who actually do the work in the other ;). We burnt our backup fleet past known POH scouts and lost them on the way to our destination a good 25 jumps from the target system. Then history was made. Marmite jumped in a 15+ man T3 gang with heads full of juicy implants into the unknown space.</div>
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As we jumped in the bait fleet of people so juicy they could not be ignored into the home system of some of the most arrogant POH members the rest of us patiently waited. Our Bait fleet consisted of 4 Guardians, 3 Proteus, 2 Lokis and a Neut Legion. 20 minutes of taunting followed while the bait sat on the sun with some neutral boosting/jamming alts in a logistics heavy formation. Finally they undocked and met our force on the sun. They brought a Bhaalgorn, Proteus, Absolution, Abaddon, Vexor Navy Issue, Falcon, 4 in corp Guardians (1 was late to the party warping to god only knows where), 2 OOC (out of corp) Guardians and one OOC Exequror (and we thought we brought heavy logistics). While Marmite fleet comp is top secret beyond what we actually fielded (that's right there were more surprises that have yet to be fielded) it's safe to say that the wormhole concealed a Guardian, Falcon Ashimmu and 8 DPS boats. Wormhole group held positions even as our brothers were dropped upon. We had to rely on our Logistics to support the fleet until the order was given to jump. for this to work everything of value had to be grabbed and held before we jumped in. We held our position knowing just how perilous the bait fleets position was.<br />
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Finally points were called on all major targets and we poured through the rift in space and rushed to help our brothers with their struggle. As we landed they realized their mistake and tried to get away while scrambling to bring out all their neutral logistics. We held them down and hammered jimmy 15 in his Bhaalgorn to try and break it quickly but the reps were too much. Realizing this Fybs called a hard switch to xXDewayneXx in a Guardian. It broke so quickly we all did a double take. Well all except Fybs who was already calling the next primaries and we hurried to get on with it. Tora and Wyper in the neut boats out neuted the Bhaalgorn and removed its effectiveness from the fight. They began to fall like dominoes in a line and those who hadn't run at the first sign of trouble died. After a completely <a href="http://eve-kill.net/?a=kill_related&kll_id=26770233" target="_blank"><b>one sided battle</b></a> where they failed to kill even a single one of us we looted the field, popped the wrecks to deny even a single ISK to the losers and headed home with the loot and our heads held high. It was a good day.<br />
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All in all if their Guardians were fit properly the fight may have gone on longer. But due to poor Guardian fits and possibly overtaxed players trying to multi box more then is efficient our Neut boats out neuted and dried up the Bhaalgorn removing its effectiveness and while our Guardians held up being primary their Guardians with full reps couldn't take the heat from our drones and long range T3's. After we collected ourselves we studied the fits our enemy used and were shocked. The fits made no sense and were some of the worst any of us had killed in a fleet engagement. At best they could be called buffer fits although their buffer could have been vastly improved by improving the resists on them all. No wonder the Guardians couldn't keep each other up.</div>
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For the next few days POH were reeling from these losses and many <a href="http://pastebin.com/c3Sdg56C" target="_blank"><b>polite mails with dangerous undertones</b></a> got exchanged back and forth between leadership and other key members. Finally hairline cracks in POH's armor became gaping rifts and <b><a href="http://puu.sh/ehexr/609caf26a2.png" target="_blank">POH began to failscade</a> <span style="color: blue;"><a href="http://evemaps.dotlan.net/alliance/The_Pursuit_of_Happiness/stats/2014-08-07:2015-01-09" target="_blank">Link</a></span></b>. First many of Deadly Fingertips members left followed by <a href="http://pastebin.com/iDBDMfwq" target="_blank"><b>the entire corp</b></a> due to the knee jerk reaction of leadership banning all forms of station camping. They even lost Seager too it all which was ironic since he was the one who started it all. Over a period of 3-4 days POH went from being able to brawl with us to having to revert to their roots using hit and run tactics using fast kitey ships to strike from range and run before a response can be mustered. While this tactic is effective as a whole its little more then a nuisance and certainly not going, to quote Saeger, make our <span style="font-family: inherit;">'<span style="background-color: white; color: #333333; font-size: 14px; line-height: 20px;">Alliance Burns brighter then Fireworks on the New Year.'</span></span></div>
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While the war is not over and will not be until what little of POH is left manages to get ISK positive their pride has caused the downfall of what could have been a truly great high-sec merc corp. Who knows maybe they could have even been like Marmite.<br />
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Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com6tag:blogger.com,1999:blog-6182294658344596658.post-79345156677805512362014-11-15T01:02:00.002-08:002014-11-15T01:02:35.924-08:00Marmite. Not just a temporary stop Part 1So while the 12 Month Challenge is at an end I enjoyed my time making this blog and will continue to post amusing fights and stories. That said I decided to go back to High-Sec for a time and joined Marmite again.<br />
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So lets kick this off with some laughs at the expense of the carebears. Those guys we all love to wail on but keep us sitting in our ships and keep making the ammo we shoot at them<br />
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I had recently rejoined Marmite again and only intended it to be a temporary stay while I was considering what to do next in the huge EVEverse. I was contemplating Going to Low-Sec or possibly when I had more time again to go back to the wormhole I had left. Maybe I still will. It had been quite coming back and just the way I remembered it, lonely in my timezone with only a few hub campers on. Which is something I just can't make a career of doing. I'm a hunter. Always was and always will be.<br />
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I logged on and joined Teamspeak and to my surprise there were lads on in the Hek/Rens channel. Well this could be good I was only doing a quick skill Q update before going off to play some DayZ. I jumped in and immediately was asked where I was. Well I was in my home station in Hek. I was told to make my way to Emolgranlan and that they had an Orca about to be tackled onlining a POS and that they needed more points and DPS. I burnt like a mad man and fitted 2 scrams on my Enyo one jump out. We tackled it without incident and realized it would be a race against the clock whether or not we would kill the Orca before the POS Field would come up. Our concerns were not warranted as the Orca's shields and armor burnt off in seconds and it's hull didn't last too long either although it did tank us for about a minute.<br />
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Finally the thing we all live for it Exploded in a dazzling array of... well... explodey bits worth 730mil. We snagged the POD too for another 100mil kill. Then the stupidest thing I've seen a bear do in quite some time while we were all still on grid a POSprey arrived in corp and on the scene a full minute after the Orca kill and STARTED REPPING THE POS...<br />
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Well after taking a moment to observe local and check for a trap we tackled the POSprey and enacted darwins law on him and the pod he came in for another 85mil isk loss. Being a paid war and observing just how reckless and stupid these lads could be we went back to our homes and reshipped into drone POS bashing ships. <a href="http://eve-kill.net/?a=kill_related&kll_id=25775997" target="_blank">Link</a><br />
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Well the rest gets a bit boring we Started shooting a structure and talking shit to each other and linking gif's in local spreading out scouts and all that fun stuff. During the bash we spotted a bestower coming down the pipe to Hek so I grabbed the Gnosis I had parked in system for just such occasions and met up with it down the pipe for some blapage. You know the usual stuff. <a href="http://eve-kill.net/?a=kill_detail&kll_id=25776369" target="_blank">Link</a><br />
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Well not long after this things got interesting. We saw a small spike of wt's a system over coming in in a mix of t1 crap and shuttles/pods. We sent a scout into the Low-Sec system they came through to see more of them again. Well these bears were going to bring us a fight. We put in a call to help in alliance to see what people may be near by and were rewarded with some of the lads led by Fybs the alliance FC.<br />
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We saw their fleet comp and the second they started a warp in we changed up drones to appropriate drones for the engagement. I assigned mine and locked up all the ships in my fleet since i was in RR domi's and started to get ready to land reps on people.<br />
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I wish to give credit to their FC in that fight for working over our 2 pilots who sat still in shield Ishtars among an armor fleet with armor reps :P. I simply couldn't hold reps on them and we lost 2 Ishtars but ultimately came out Isk positive and pushed the tower into RF. Thanks to Fybs's FC'ing we spread points at the end and caught a sizeabel chunk of their ships. <a href="http://eve-kill.net/?a=kill_related&kll_id=25776605" target="_blank">Link</a><br />
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GF's were said all around in Local and we left ready to come back another day...Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-3129955504265172532014-07-28T12:08:00.001-07:002014-07-28T12:08:50.141-07:00The day after the day after our eviction dayWhen I awoke for the day I decided to log in and check on things. Intel flooded my mail box on our would be evictors mining efforts and which station they were most likely trading at. Crafty Bears they knew we had eyes on them and were preforming mundane tasks to mess with us. Even at this moment precious scout hours were being drawn away from their true plan.<br />
<br />
With this revelation morale was shattered in one blow. we all knew we had missed something critical when the scout left his post to pursue this pointless lead. Well in an effort to salvage morale I had no choice but a public whipping at 'Pro Communitate'. This failed to lift morale and so an edict was decreed that random whippings would be handed out until morale improved.<br />
<br />
After 3 days of 'almost' around the clock sentry duty I felt the lads needed a break. I took over the watching for hours on end whilst performing 'other' corp duties. Once everybody returned from shopping and fitting up various ships a few of the newer members ran the sites in the C2 that had staticed into us. It wasn't long before they returned with loot. Our evictors to be still hadn't shown their heads this day either...<br />
<br />
With nothing left to do but wait we rolled our C3 static over and over looking for a system with some sort of content. Failing to find anything after 5 rolls we called it a early night and I set about plotting and planning out what our next step should be...Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com2tag:blogger.com,1999:blog-6182294658344596658.post-57485019548895034292014-07-28T11:55:00.001-07:002014-07-28T11:55:53.844-07:00Promised eviction day +1?We all assembled in TS one by one for fear of logging on alone to what we may find. We had all logged off in our most precious ships and decided we would bring a sudden and violent counter attack to the invaders that had surely spent the day bringing down our POS's and rape caging us in.<br />
<br />
I gave the command and our forces hit their log in buttons on all accounts. Reports streamed in in a flurry from all sides of Lemons... No body was rape caged. well that was a promising start. Nobody reported any towers or mods had been incapped or even shot at. Hmm perhaps they were waiting for us to let our guard down. We went about scanning down our connections and low and behold everything was normal.<br />
<br />
Knowing our evictiors to be could be anywhere I gave the command to check our asteroid fields for ships masking themselves behind asteroids. Our scouts returned negative reports. We checked our C3 Static to see if they were hiding out there. Nothing...<br />
<br />
Well this was indeed not what we had all feared. However being ever vigilant I posted scouts on all holes in our system and the 1 static the C3 had to offer and we went to earn some isk in preparation for defending our home. perhaps I got the days mixed up. We were dealing with French Carebears after all maybe they meant 1900 tomorrow? We farmed quickly and efficiently ever vigilant of d-scan and our home. After successfully clearing the sites we retreated back home and placed even greater defences with the proceeds of our own bearing.<br />
<br />
Morale was improving a little but not enough to say it had returned to its usual gloomy state that is the life of low class denizens. I decided to take a break for the day and gave out the sentry rotations list. We were going to be ready for when they came. The walls manned 24/7 and all of us ready to jump at a moments notice we all retired to our beds confident that our eyes would keep us safe throughout the night...Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-71891869143366657682014-07-26T01:31:00.003-07:002014-07-27T01:22:47.098-07:00Day 0 of promised eviction dayWe are huddled together in terror in our home system due to the fear of the threat of eviction that is hanging over us. The Promised fleet to reinforce all our POS's is crafty indeed. So far they have not revealed their numbers or composition to us. We wait.<br />
<br />
We sit around for hours swapping jokes while nervously standing vigilant at our entrances. Waiting...<br />
<br />
Finally we can't take it any more. We go out and run our C3 static at a 100% corp tax rate to help replace some ships stolen in a recent AWOX attempt. After clearing out the sleepers and raiding their data and relic hideaways we return home to once again stand vigil against the threat form the carebears. Time Passes like the flow of a river...<br />
<br />
Oh crap our sentries fell asleep at their posts. Whippings are handed out. Were we infiltrated... Did the hostiles sneak in in preparation for a crushing blow. We are all in fear of what is to come. With a little over an hour to go until their POS comes out of RF we prepare some ships for the fight ahead and do what we do best. We wait...<br />
<br />
The hour passes and our nerves are shot. Our High-Sec connection which was EOL vanished... We are trapped with only our aggressors who have a very crafty strategy of attempting to lower our guard by being absent. It's a brilliant mind game and we find ourselves not wanting to show for the RF timer. Even though we have podded out 3 and forced 2 others to self-destruct their pods we are sure its only a matter of time until they strike.<br />
<br />
We nervously approach their tower and start the bash. It burns down quickly and in its last 2% of structure there is an activation on our C3. Is it them??? No its some Brave Newbies Incorporated lads looking for a fight and we are prime targets sitting around in a bubble bashing a tower. We finish it off and scramble from the bubble like rats from a sinking ship. The French Bears were craftier then we could ever have imagined. Instead of bringing a fight to us they were praying to BOB the whole time to have him save them and bring wrath down upon us. Well being that we don't back down from a fight ever we shipped into some more combat orientated ships and went to war with BNI.<br />
<br />
Being our fearless leader I charged into battle first to test our enemy. The Blob was strong with this one and all I could do was take out 1 malediction before the group of them descended upon me and killed the tristan. Well being that 1v4 yielded less then impressive results (more to the point I got yelled at for not inviting the rest of the crew :D). So we shipped into random things and brought more fight to them. The Butchers total at the end was 2/1 their favour as we couldn't break their T2 logi, faction cruiser or T3 with our 4 T2/T1 frigs.<br />
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With now completely broken morale and a few less ships we resign for the day and pull our sentries off the holes knowing full well when we wake again we could be staring into a rape cage of doom... May Bob have mercy on our soulsNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-19808804482733680502014-07-25T09:14:00.000-07:002014-07-27T01:24:33.765-07:00A French Tale of Wormhole WoeThis is a tale of woe <br />
<br />
With the industry changes demand for the humble POS sky rocketed. as a result limited supply POS such as 'True Sansha Control Tower' sky rocketed in price.<br />
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Our story starts when one business savy French Carebear managed to get his hands on the entrance to Lemons (J164417) and decided to pull down the tower left behind so long ago. They came and tried to leave with it all. It would be a good haul. Much profit was to be made. They licked their lips greedily unaware that the residents of Lemons had noticed their activities and were in fact stalking them<br />
<br />
DISASTER<br />
<a href="http://critu.eve-kill.net/?a=kill_related&kll_id=24532983" target="_blank">Kill: Kel'dora d'aumont (Magnate) Kill: Kel'dora d'aumont (Capsule) Kill: JinChok (Capsule) </a><br />
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The horrid residents struck without warning ending the lives of those poor innocent frenchies. Next they followed Carbear SOP and attempted to negotiate their way out of the problem. Altho this was mere stalling tactics to get the tower out or even to try a move in as hardeners started getting anchored and onlined. When it became apparent that it was all a ploy to bide time the residents Formed up and struck<br />
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<a href="http://puu.sh/aqA8g/0529c912e3.jpg" target="_blank">Success</a><br />
The evil residents of Lemons RF'd the POS and demanded a fight. After attempting to REP up the mods also failed <a href="http://critu.eve-kill.net/?a=kill_related&kll_id=24538673" target="_blank"> Kill: Jin Chok (Exequror) Kill: Frederic d'aumont (Deimos)</a> they tried contacting a diplomat about the issue. Dialoge Broke down when they stupidly stayed out in space and got combat probed down <a href="http://critu.eve-kill.net/?a=kill_related&kll_id=24539677" target="_blank"> Kill: jaki Issier (Occator) Kill: jaki Issier (Capsule) </a><br />
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Having lost 550mil, many hours and getting their tower RF'd they resorted the the Carebear SOP one more time [13:50:41] jaki Issier > voxus = con<br />
They resorted to insults follwed by a good dose of threats<br />
[13:51:30] jaki Issier > so waht your TZ<br />
[13:51:42] Trosken Neirfallas > au<br />
[13:52:04] jaki Issier > well if it very late its better for me no resistance for kill your pos<br />
[13:52:11] Trosken Neirfallas > lol<br />
[13:52:15] jaki Issier > but you will be here iam sure for that<br />
[13:52:18] Trosken Neirfallas > good luck with that<br />
[13:52:25] jaki Issier > we dont need luck<br />
[13:52:49] jaki Issier > we live in a C6 WH and we have take it by forces so... not the first time for us<br />
[13:53:04] Trosken Neirfallas > c2's are a little different :P<br />
[13:53:13] jaki Issier > well no<br />
[13:53:18] Trosken Neirfallas > we specialise in low class evictions<br />
[13:53:28] jaki Issier > good for you<br />
[13:53:35] Pakakalenya > All this because you lost one ship? I imagine you have endless wars :)<br />
[13:53:52] jaki Issier > i dont care<br />
[13:54:01] jaki Issier > its just how you do the things here<br />
<br />
So after all of this the result was that they all got podded out. Feeling bad for them and in an attempt to rescue the situation and get pew in our home hole I tried to <a href="http://puu.sh/aqzez/86b34b7ee1.jpg" target="_blank">remedie</a> the situation with them.<br />
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Sadly they wouldn't accept our help and instead sent this mail to me<br />
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on verra qui rira a la fin :) mon pauve tu ne sais rien de moi<br />
google translated too<br />
(we will see who will laugh at the end :) my pauve you know nothing about me)<br />
<br />
And <a href="http://puu.sh/aqBXH/b9a599ff3c.png" target="_blank">rejected</a> the friendly gestureNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com3tag:blogger.com,1999:blog-6182294658344596658.post-37105650254517149272014-07-15T17:20:00.001-07:002014-07-15T17:20:04.956-07:00Operation 'The Good Samaritan' P2I logged on to the excited commands to get on comms. This is always the way you want to start your eve day off. So on comms I hopped. We had found 5 Domi's and a Raven ratting and couldn't muster the dps/neuts/jams to break them but with my additional toons we were ready to take a crack at it. We formed up and prepared to jump them. As it turned out they were sooooooo slow we had to wait 40 mins for them to clear and salvage their first site. We weren't willing to drop combat probes as this would likely spook them so we waited patiently with several scouts for them to move off the spot I had them at 5% on D-Scan. Finally the last wreck vanished and the MTU was scooped. They Warped!!! Back to the POS....<br />
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They sat here for another 15 mins doing nothing then 3 of them left their ships and warped pods out. We formed up a cloaky fleet to gank the ships coming back. Bad luck and in-experience cost us our 1 chance at a kill and our plot was revealed. It happens so we offered an actual fight. the offer was turned down with the worst words possible. 'We don't fight'. And so operation 'The Good Samaritan' was formed up once again.<br />
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We started on their only Tower which was very poorly defended. Looked like a potential giant loot piñata with all the industry mods and labs. Figured this would force them to bring out a fight. About 50% shields they suddenly grew a backbone and formed up for a fight. We whelped them and their terrible fits due to really poorly executed plans. They all warped to us at different distances after bouncing out. 1 landed at 30KM (inside Garde optimal) and died instantly. another landed at 70KM and another at 150KM. Then more still landed on short scan but off grid. It got even better as the 150KM and off griders arrived 1 at a time to be picked off at either 0KM or 20Km from us. well we had our fight but since the tower was close to RF we decided to make our point. At around 28% one of these lads logged on and started saying some not nice things in German. So we broke out the GIF's. Then it really started :)<br />
<br />
The tears flowed. The standard insults started and the promise that his main Corp was going to get us started. They were going to hire Mercs and were going to hotdrop 200 capitals on our W-Space. We were going to have to quit eve such was his vengeance. Well with this kind of gold here we couldn't just walk away. We left scouts and skirmishers in the hole and came back for the RF timer. Hell we left the hole at first shrink with a scout in the Low-Sec and even allowed their scouts to scan it out and jump in. Although they never did bring a decent fight with all the promises in the Universe flying from that one lad.<br />
<br />
While it wasn't a giant Loot Piñata it covered costs which was a bonus. And the tears and further kills we got made it all the worth while. After not being able to sell their hole I gave the entrance to a small gang who were apparently PvP orientated and were looking for a home. This is our Crusade. To fill W-Space with more fighting corps 1 extreme group of carebears at a time. BOB wills itNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-12619148950914923932014-06-23T04:13:00.000-07:002014-06-23T04:13:26.641-07:00Escape and EvasionIt was just another Saturday night and we were rolling holes in our current C3 connection because it resembled Swiss cheese and we wanted to run some sites. After successfully rolling 4 X702's (K-Space to C3) we had just 1 more to do. All was going smoothly until I jumped in my raven light and the hole collapsed behind me leaving me stranded deep in goon space with too many jumps to count to High-Sec.<br />
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We had discussed this possibility when making our Corp Raven fit for C3 running and as a result I had a Mobile Depo, probe launcher and probes. So after a quick refit I was ready to try and scan my way out of hostile space instead of almost certain doom. after 4 systems I finally found a connection to a class 3 which made all the class 3's we had been running look sparse. Sadly I scanned my way around and found a wondering connection to a class 2. The class 2 led me to another class 2 which had active members who launched combat probes within 30 seconds of me appearing in system. Well the race was on I scanned its static C2 down warped to 0 and jumped straight through.<br />
<br />
Bob was with me this day and I cross jumped the Saber that was set to catch me and managed to drop probes once again and warp off before I got pinned down. Combat probes were soon in system and I warped to the first wormhole at 100km I found which was the C4 static it had. as I warped off as a Buzzard declaoked 10km off me. After 5 mins of constant warping I managed to track down the High-Sec. I warped at range and sure enough there was my friend the Saber. So I warped back to the C4 at 50km this time and had him land at 100km, 50km away. I aligned back out to the HS static and managed to warp before he burnt the distance towards me.<br />
<br />
I landed at 0 on the High-Sec hole and hoping it wasn't an Island I sat there. I had been pursued for near on 10 mins total and wanted a chance to actually fire some shots back. First up to land on me amazingly was the Buzzard. Who in a ballsy move De-cloaked and scrammed me. I dorpped drones and launched a wave of rapid lights soon as I acquired target. he dropped almost instantly into deep structure and jumped b4 a second volley launched. Next up was the Saber Landing as the Buzzard jumped. Repeated the process except he took a few volleys before jumping too. Finally the cavalry landed. A single Proteus and 2 T1 cruisers. Had I realised this was all I was being persued with I'd have hdd it out 100 off a hole instead of at 0.<br />
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I tried to burn out but with my AB on was moving at a nice steady 45MS with all the webs on me. So I started on the T1 Cruisers. First 1 took all of a reload to force to jump. The second wasn't quite as tanked and I was chewing at its structure before it was suddenly a 1v1. These Ravens we devised were indeed amazing. The Dual ASB and resists could tank what I was taking from these lads. Well The Proteus was a nice mix of tank and DPS and I wasn't forcing him off field anytime soon. I switched to EM missiles as he clearly had filled his explosive hole right up. My damage increased but not enough for a quick victory. soon both ASB's were reloading and my armor started chewing down. The first ASB reloaded after my first hit of structure. And again I was back on top. Finally after what seemed forever the Proteus jumped too.<br />
<br />
Having had an amazing fight and driving off a great 5v1 I jumped through myself to find 4 very sad looking burning ships and 1 unaccounted for buzzard. I set destination for our home connection which was 30 jumps away gave a gf in local which was ignored and started the long journey home. Although it was quite a bit closer and safer then the trip I would have had to have made without scanning down some new chain :DNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-58649453632514746202014-06-23T03:48:00.001-07:002014-06-23T03:48:20.819-07:00The Do's and Dont's of moving opsThis is an educational post mostly about my experience in running moving ops out of and back into W-Space.<br />
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The Don't's<br />
First Don't<br />
This is something I nipped in the bud stage before it became an huge issue for the dedicated few. Never let everyone go free for all down the chain trying to move their own assets out. Especially when there are multiple Corp assets to move out. Any Corp Assets getting moved like Staging equipment/multiple POS that sought of stuff moved via Indies or even Loot Ships from a successful eviction/smash and grab should always take precedence over other peoples personal ships. Enlist every able bodied person about to help move these assets or picket holes. If you let people as a whole move what they want they will leave you and your dedicated few the daunting task of moving out everything else.<br />
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Second Don't<br />
Never bring along 1 Indy ship to an eviction they may just drop 1/2 a freighter full of loot out of their XLSAA which they are using like a giant CHA and you get stuck moving it out 35000m3 at a time. This is a huge DON'T as it makes for some very argro people. Trust me on this one<br />
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Final Don't<br />
When everybody has been up for 20 hours + and just wants to get to K-Space after a good fight/eviction it's probably not a good idea to find them a fight. I mean we all want a fight but some people have lives and need sleep and just want to go to bed and finding em a lovely little gang to mix it up with on the way home makes people argro :D<br />
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The DO's<br />
DO be positive the whole time. If there is 1 grumpy person on Coms silence them. Grumpiness spreads like an Aussie bushfire in the middle of summer. If your grumpy and running the op it's best everybody doesn't know about it :D.<br />
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DO be quick and efficient in it. Have as many people moving as possible but never leave yourself vulnerable especially when asset hauling is in progress. I suggest cloaky eyes all along the chain on the side you are jumping through to.<br />
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Finally once you are down to combat ships assuming everything went well move them on out too if you have the mass left in the chain along with the staging POS if there is one to be moved and have a few scouts follow. Never let a combat ship get caught out by collapsing a hole without someone to quickly find them a route out.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-60666192508002318832014-06-11T11:21:00.003-07:002014-06-11T11:21:52.556-07:00Operation 'The Good Samaritan' Part 1 of (many)It was a relatively quiet day in our C2. We were gearing up to run our C3 for some isk when we noticed a new signature in home system. Well never being one to pass up potential PvP we scouted it and found a indy corp and we managed to catch sight of a Viator going to High-Sec. So we set up a trap to try and catch it, it was not to be they had cloaky scouts on the hole and he simply sat in High-Sec so we tried a new ploy to jump back into him warp off to the POS and warp back cloaked ready to catch it. It was just after I warped my Phobos off their hole he jumped straight through. well admiring the fact he managed to pull a fast one on us we went in looking for a fight instead.<div>
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They geared up what looked to be 5 characters into potential combat ships. Then proceeded to POS spin for 15 mins then started logging off one by one. Well we weren't going to take that and went over to their relatively undefended POS and started shooting it a bit to get some attention. It worked and instantly we noticed all 5-6 log on at once. hoping to get this fight we shipped back to our combat cruisers and waited for the fight to come to the hole. But again they started logging off. I finally gave up and used local chat and offered a fight on even terms if they would take it. No response. I offered my standard line when a fight wasn't forth coming, 1v1 T1 frigs? No response. I then gave in and threatened that in Bobs Holy land when 2 shall meet a good fight shall be had. This is the will of Bob. The last of them then logged off...</div>
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Well I was a little pissed at being blue balled yet again by Wormhole care-bears so I talked to the CEO of my sister Corp in our C2 and we got into bashing ships and went for the undefended tower. Sure enough we got a log on. Yet still no fight. instead simply moving materials from the undefended POS to the really badly defended POS. This was the last straw. If they weren't interested in even coming out to save the POS then they weren't going to live here any more. I moved my spare POS to their system and set it up nice and handy near the first POS we started bashing and we spent a couple of hours putting it into reinforce.</div>
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We then missed the RF timer due to real world commitments and what not but proceeded to bring in ships and more people. Better prepared we once again bashed the POS down and were pleasantly surprised to find out that it only got enough Stront for another 2 hours. After polishing it off we took a few days to finish preparation and wait for the weekend to come. THEY WARDECCED US???</div>
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That's right not officially a formed alliance they wardecced only our sister corp only and we assisted naturally. This was interesting perhaps they were going to show some backbone 500mil in lost towers later. Nope they formed up when they thought nobody was online and tried to bash our staging POS. Well our entrance systems were 4 jumps apart hence nobody really active in their hole but scouts. So I put out the call to my lads and we joined the one fella from the sister Corp online and took a HIC, Proteus, Enyo and a Curse and landed on them thanks to a cloaky scout.</div>
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The Buble went up and I called primary neut and DPS targets. I called a spread of scrams to stop micro jump drives and after the first Raven went down I noticed that the Golem wasn't in bastion mode. I also noticed my Enyo had done around 1/3 of its shields in damage already. Diverging from my original plan of leaving it till last and just capping it out I called it primary. It took only seconds and it popped. I've killed a few Golem's with more DPS then we just fielded and I have NEVER seen one die that quick except a non fitted autopilot Golem I once stumbled upon. We promptly popped pods and the remaining ships and started to loot and take stock. 4 ships 4 pods no losses. A perfectly executed op. Not wasting time I called a rolling of the hole on the off chance that was the majority of their pilots podded out.</div>
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Now having time to breathe we set about looking at our kill mails. We were in for a bit of a surprise... 2 RR ravens fitted with a drone link augmentor and 2 shield transfers each... a typhoon fitted the same... and to our horror a Golem ALSO FITTED THE SAME...... NO bastion. No Local Reps. We were shocked. It was a truely terrible fit for doing anything with. We realised at this point we were was much doing Bobs Divine Will as doing these guys a favour. We named the op at this point 'Operation The Good Samaritan'</div>
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A few days went by before the big POS bash we had planned and a few skirmishes happened along the way resulting in quite a few poddings and removing of terrible terrible fits. One Loki was completly untanked and to this day I'm still unsure why it was burning around in my bubble since it was nullified.</div>
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Finally the big day. We started at 5:30AM local time as it worked best for the majority of the bashers. It took around an hour of bashing and they finally started to realise they were going to lose it all. They launched a Pheonix into space!!! We had seen it already but they looked to be hiding it up until now. We were prepared our Domi's and Geddon had prop mods to speed tank this beast and we had gaurdains feedingus cap when needed so we could bump this bad boy should it come out.</div>
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Well first attempts to dislodge us came in the form of a terrible attept with battle ships. this ended in 1 sided losses. they switched tactics. They tried to shoot us from the other side of the POS with the Pheonix. I bounced us off a celestial and straight back on it at 0. It POS'd up again. I asked for a scout to get me a cloaky warp point 150km off us on the other side of the tower expecting this game of cat and mouse to continue. Instead he came out at us full pelt and sieged up. This video will explain the rest better then I ever could. For those of you who don't know what a Aussie sounds like after a week long eviction with little to no sleep every night this is also an educational video :P <a href="https://www.youtube.com/watch?v=rC4fSQ67c_4" target="_blank">Pheonix Down</a></div>
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After this fight a pleasant unexpected offer came through local chat. Surrender terms :D. We said unanchor the sma's we want to see what you have. We left with all their battle ships T3's and T2 cruisers. Those that didn't already get popped that is :D</div>
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This will now be our crusade. It is at this moment the 12 month challenge shall end as we have answered Bobs call to Purge those who don't follow his ways. Operation 'The Good Samaritan' Shall be an ongoing thing</div>
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<br /></div>
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Bob Wills It</div>
Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-41604554966222740252014-05-12T03:04:00.002-07:002014-05-12T03:04:48.348-07:00Solo WH ChaosI'd like to start by apologising for such a long time between posts. Real life issues got in the way. Anyway when I've been on I haven't had much chance to create good content posts.<div>
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So back to the blog. It started with me the only guy online and scanning down our chains. Our C3 Static had only it's static and It was a High-Sec to the middle of nowhere. I even tried scanning down other holes in the High-Sec but none were present. So I checked our High-Sec static for the same and as luck would have it I found a K162 to a C2 wormhole. I scouted it out and found the occupants to be offline and carebears to boot. So I scanned down the sigs and hit the jackpot, 2 C4 connections 1 C3 connection and 2 High-Sec connection including the one I came in through. It was the C3 that I found some interest in first.</div>
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It had a small gate camp on the other side with 2 Sabers and a Loki. So I jumped straight back in the C2 and warped/cloaked up to avoid the quick death. I then proceeded to one of the C4's and found it completely empty. The second C4 had many ships on D-Scan and I tracked down the POS in system and all of them were there except one retreiver. Most of the ships had people in them but were of an industrial nature so I checked the belts and found it. After manoeuvring through the roids I pointed it with my brand new Proteus and lit it up. Well it melted as one would expect and then I managed to lock the pod up after 5-6 seconds. Well AFK pilots don't get ransomed so the pod was popped too.</div>
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At this point I noticed that the indy ships in D-Scan were changing to combat ships. So I got out of there as fast as possible having bagged my kill and looted a few mil in skill books and anythign else of value (the corpse). On the other side of their connection I found something that delighted me, Saber Loki Tengu Falcon on D-scan who all quickly cloaked or warped to deep safes as I lost them on D-Scan. My chance for mischief was at hand I warped uncloaked to the C3 at 100KM and then a quick bounce to the High-Sec. It was here I sat for some 3-4 mins until the first of my foes turned up. It was a Crusader and a Harbinger from the C4 at 160KM off the hole. Eventually they warped to me and started to light me up. I waited for my chance and when it presented itself in the way of the crusader being 7km off the hole I scrammed/dual webbed it and popped it in a couple of salvo's. Then I rounded on the harbinger all the while D-Scan was alive with activity.</div>
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At nearly the same time the guys from the C3 showed up with their ships and the C4 guys also turned up with more and chaos ensued. Well I continued to shoot at the harbinger while the others hounded on it too. When it jumped I started on a Loki for giggles and avoided a bump from somebody before jumping too.</div>
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I opened a conversation with the harbinger pilot and told him what I had done and he got a good laugh but was stuck as they had a Broardsword on the other side now. I had offered to help him get through until he told me this. They were going to take a chance and try to take the hole back so I offered my assistance to the group I had already claimed 2 kills from and brought along a RR ship this time and jumped with them and started firing upon the designated hostiles. Well we took the fight to them and anything that was far enough away warped off and the two ships nearest to the hole jumped through followed closely by myself. I normally find that recently murdered temporary allies don't make the best pilots to casually sit with in hostile space :D.</div>
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After I was told by one thanks for my help and he was setting our corp blue. I stopped him and said not too as I'm a Pirate at heart and the more pew pew opportunities out there the better. But if they ever need a hand or a fight to hit me up and I would do my best on either. So more friends were made even if I do wind up murdering/getting murdered by them at some point. But those are the best of friends because you always know where they stand.</div>
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Stay tuned for the last month of WH fights, blunders and with luck chaos with a touch of Yaarrrr'ing</div>
Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com2tag:blogger.com,1999:blog-6182294658344596658.post-52615408321436877082014-04-15T02:24:00.003-07:002014-04-15T02:24:58.212-07:00Back to my rootsSo after all the cost of setting up and establishing ourselves as the owners of the hole by tearing down the old POCO's and placing our own we went about frantically trying to care bear to make up for lost ISK. I know I know but sometimes you just feel strapped for cash and go farming. I'm sure it's happened to everybody. Don't stress though this isn't a blog about the best way to shoot bots.<br />
<br />
So this met with mixed success. While we have farmed quite a considerable amount when PvP comes knocking I am so twitchy I take (and lose) fights no sane man would. So twice I have ordered PvE ships (again I know but nobody else flies armour) to shoot PvP ones. This worked out about as well as one could expect.<br />
<br />
We have had much more welcome neighbours move in who live in the EU TZ. They started with an actual good fight and then followed it up a week or so later with a request to join us. A good bunch and very easy to live with.<br />
<br />
Anyway back to the whole point of the blog. Last night I decided that I couldn't shoot one more sleeper so I went scanning out the chain on an alt to see what I could see. It was dead quiet and every system had been run about five or six hours before. Disheartened I went home. This is when things got interesting. there was a new signature in home to scan. I quickly acquired it to find out it was a hole IN to a C4. So after jumping in I warped about to see what I could see before scanning. On D-Scan there were four ships similarly named. I tracked down three to a planet which left one in space somewhere. It was a skiff. So checking the scanner I saw there was a grand total of one ore site in system.<br />
<br />
The hunt was on. Although it was just an exhumer I wanted to do some YAARRRRing. So I warped at range and it was 150KM off me. I started to slow boat in while I organised my other toons into heavy tackle, DD and Reps. Because you never know who will come to help. After a painful wait to slow boat and manually maneuvering through the minefield of asteroids I was within scram range so I jumped everything in and squad warped while simultaneously de cloaking and scramming the Skiff. Once I had him well and truly pinned down I warped the covops out to safety cloaked up. Then he did something that could have been brilliant but wound up being not so. He ejected from the ship. Well being strapped for cash as I was I decided to turn this to profit in my old ways as a High-Sec wardeccer. I quickly dropped point on the skiff and acquired the pod. Then I dropped web on the skiff and slammed if full force with the armour tanked vigilant while webbing the pod to create some separation form the two so he couldn't re board it. I then opened conversation with him and demanded 100 Mil ISK to let the pod go. After some Russian translation issues he payed with what I can only assume was cursing. Google translate didn't spit out much but what it did wasn't nice enough to repost here ;). I released the pod and took the skiff home for inspection. IT HAD BLING????<br />
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That's right this Skiff had faction hardeners on it. Well with my total haul being worth more then all the care bearing I had done that day I explored this new chain. Around 4 systems deep I found a lone drake in a system without a POS on D-Scan. Only being 1 site in this system and 2 sigs (the one I came through and its Low-Sec static) I warped to the ore site at less range then before. Sure enough there was a Drake killing the sleepers. So I got my force down the chain and prepared to jump it. And jump it I did. It was halfway through shields before it even started to yellow box back. This pilots slow reaction also scored me another 100 Mil pod ransom.<br />
<br />
As always the ransoms were honoured and everyone was happy. Except that one angry Russian that thought he would come back for some revenge in an Astero and got trapped in High-Sec as a result.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-28935676742320789812014-03-23T07:35:00.000-07:002014-03-23T07:35:21.825-07:00POS Bashing, a good case of the giggles and BOBSo a little over a week ago we were fighting for our very right to exist in W-Space. Well I'd like to share with you a story about a bonding sessions The 12 Month Challenge (12MOC) members had together. It was almost a religious experience only those who have ever tried to bash a Large online POS with 4 people for many hours in W-Space could ever truly understand.<br />
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We had logged on to catch our would be invaders starting the set-up of a second large POS in our system. We were fairly evenly matched by the time our crew managed to log on at 7-4 odds their favour. So we offered out a fight and when it wasn't taken started warping about the system and sitting on the High-Sec Wormhole to prevent anyone else utilising it.<br />
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No fight forthcoming we surveyed the POS towers. One was incredibly well armed while it appeared the second was not set-up yet hopefully due to our activities. We formed up our best POS bashing fleet we could muster and set on the POS both before and after downtime. after a good solid 7 hours of bashing we finally reinforced it and went to bed ready for our daily activities the next day.<br />
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During that 7 hour period we went through many phases. The first was discussing whether or not they had time to put stront in the tower, what they would do the next day when they found out or small little corp wasn't going to lie down roll over and play dead and also the various weather fronts at each of our real life locations. after 3-4 hours all the bad jokes were coming out something as simple as the chicken crossing the road would have had everyone in hysterics. We were in high spirits. We were beating up on a now defenceless POS and slowly but surely chewing its shield away. There would be no quarter given we knew we could win this fight from that POS bash.<br />
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Finally the giggling settled down. We were all connected by our sense of purpose. United against our foe. And we felt very assured that BOB was with us as these guys clearly didn't belong in W-Space. They had not taken one fight or even made any attempt to do so. We are all pretty sure this kind of attitude is what has angered BOB so much and has caused him to send his righteous followers to drive them from W-Space time and time again.<br />
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To quote a great prophet of BOB<br />
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To appease Bob, you must:<br style="margin: 0px; padding: 0px;" /><br style="margin: 0px; padding: 0px;" />- Always provide a fight when it is presented.<br style="margin: 0px; padding: 0px;" />- Learn to fight wisely in Bob's Presence.<br style="margin: 0px; padding: 0px;" />- Sacrifice a shuttle to Bob before running His Sites.<br style="margin: 0px; padding: 0px;" />- Squander none of Bob's Gifts.<br style="margin: 0px; padding: 0px;" />- Carry exactly what you need.<br style="margin: 0px; padding: 0px;" /><br style="margin: 0px; padding: 0px;" />These are the fundamentals. Learn them well.<div class="yafsignature" style="border-top-color: rgb(102, 102, 102); border-top-style: solid; border-top-width: 1px; margin: 15px 0px 10px; max-height: 120px; overflow: hidden; padding: 5px 0px 0px;">
<b style="margin: 0px; padding: 0px;">ISD Dorrim Barstorlode<br style="margin: 0px; padding: 0px;" />Captain<br style="margin: 0px; padding: 0px;" />Community Communication Liaisons (CCLs)<br style="margin: 0px; padding: 0px;" />Interstellar Services Department</b></div>
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Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-35550264584544367142014-03-19T06:15:00.000-07:002014-03-23T06:57:09.561-07:00Kerb StompingAfter much time spent we are once again the sole occupants of our wormhole system. Having hired Surely Your Joking to tear down the POS that we couldn't we have finally had some breathing room to finish setting up and go about recruiting more people into our lovely tour.<br />
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I'd just like to give a shout out at this point to Surely Your Joking, they promised the POS would be removed and it was. We were offered the means of which we wanted it gone whether by reinforcing it and popping it or by scare tactics. We chose the latter as I would rather take a fight myself I just cant tear down a POS of the calibre that B-Bad (one of our former neighbours) set-up. They were extremely professional in their dealings with us and got the job done. They come highly recommended from me, good job guys.</div>
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Ok now that I've finished plugging we finally after almost a week got a fight out of the other corp that had taken up residence in our space. Hence the title of this post. It was a fairly even 3v4 although they don't seem to be able to count properly but meh. The result was almost total domination until they managed to get their scanner back in the hole. The line-up went something like this Dominix Loki Guardian v Raven Vigilant Exequror Naga. They initiated on the Naga and we left it on field to die for the sake of bumping the Loki off the hole. It went like clockwork and the Loki was sent soaring off the hole as the Naga Popped. I pursued in my Vigilant for a second bump engaging my webs between bumps after his velocity slowed down to prevent him from burning away. Again it was sent soaring further from the hole and again a dual web Vigilant held it still. We overheated our guns and hounded on it as it dipped into armor completely ignoring the Reps as it was a shield tanked Loki. As it went into structure a loud cheer was heard on coms from us. Our first real taste of blood against these toothless invaders. We quickly focused again and switched to the Guardian which had stupidly burned a little off the High-Sec Wormhole. We had to jump the Exequror through the hole at this point as it was taking heavy damage from the Domonix. I overheated my micro warp drive for a cycle and bumped the Guardian further before engaging webs on it too. Once again we overheated guns and burned it down while the Dominix helplessly tried to rep it. It didn't change the outcome though as the Guardian also Popped in a Brilliant flash. At this point I ordered the Raven off the field as it was dipping into armor and we had it won. The Domonix jumped into the security of High-Sec as it started to take too much damage and warped to a station somewhere.</div>
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We took stock of the situation. The Butchers Bill,</div>
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KILLS LOST LOOT</div>
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572MIL 84MIL 81MIL</div>
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Total Loss to The 12 Month Challenge 3Mil, Total Loss to Kadabracraft 572Mil + 10Mil of scooped drones.</div>
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Now that's what we like to call a good old fashioned Kerb Stomping</div>
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So to recap if you have a problem, if no one else can help, and if you can find them....maybe you can hire SYJ. The contacts that are listed on their alliance description are the only ones to talk to. My contact was Bradford Clear and his service was impeccable. True Mercs they honour their contract to the letter and afterwards pack up and leave. Also if you intend to live in W-Space make sure you honour it by always trying to give a fight when its practical to do so, care-bears don't belong in W-Space.</div>
Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-38970515319685308092014-03-13T07:48:00.002-07:002014-03-19T04:21:47.610-07:00A Very Rocky StartSo typical me forgot to update my skill queue again. Thankfully my work computer reminded me so I logged on really quickly to update it. Being that this is W-Space as I warped into my POS I hit D-Scan and what I saw shocked me.<br />
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There were several T3 ships as well as quite a few others. Well not having the time or ability to play at work I offered an arranged fight in local over the weekend so we could actually bring them a fight and honour the 'code' of living in a Wormhole.<br />
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I was set-up in a private conversation with 2 CEO's of 2 corps and repeated myself and said I could arrange probably a 3v3 or 4v4 over the weekend if they were interested. As it turned out they weren't there for a fair fight. I told them we are all AU TZ so they wont get a gank out of us at this time either and they said they weren't there to gank us either. I asked the magic question 'What are you here for then'. The answer was quite simple 'The Hole'. I wished them luck and told them that I would bring them a fight after all and it would be tonight and not later. One of my other Touree's was able to log on shortly after and kept feeding me Intel on their movements. Two 25 man corps had set-up 2 Large POS's in our home and were bringing in a tremendous number of ships.<br />
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I did something I like to pride myself in, Research. It didn't take long before I knew more about their past then they would have liked. Turns out one of the corps has been extremely inactive for recent memory and the other one got kicked out of their C4 followed by their C2 a little later. Man these guys deserved a break but this was not going to be it. We were only here for our 3 months of the tour but I wasn't about to pack up and go just because these lads were having a bad month and thought they could come in and take over. Ironically we were chasing neighbours to live here with us but we weren't allowing bully's in ;).<br />
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Well we couldn't handle this on our own. We certainly weren't moving out just because a bigger kid had more muscle. We frantically went about calling in help from all our sources and contacts. It however never arrived in the form we had hoped for as they were either busy or couldn't commit to a time to help so we waited and waited. As we all finally finished up our real life commitments and rushed on-line to take charge of the defence of our home just as the last of our new 'temporary' neighbours logged off. Well we hadn't been able to try and defend ourselves properly due to Timezone differences and they knew it would be that way. But 2 can play that game so we went about reinforcing their brand new POS and setting up another of our own in system. This would be a battle of the wallet and a battle of wills not a battle of numbers. Our new POS ensured this as it was as monstrous as their first one they put up in system.<br />
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I contacted old comrades in arms and soon a wardec went out to make their lives that little bit harder. No matter what anyone says I know from personal experience that the lack of free movement in High-Sec can make all the difference. Finally when all else failed and our expected help never materialised I went about using said wallet to more effect then all out bat phoning put together. I contacted the lads who had kicked them out of their previous homes to do it one more time.<br />
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Well it cost a lot but I convinced them to do the dirty work of removing the POS that could hold us at bay forever. So finally just as the POS went into reinforce I got the message from the Mercs that they would indeed take down the troublesome POS for us for quite a substantial cost.<br />
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So to wrap it up our first week in W-Space so far has been extremely eventful. We set-up a POS and went to null sec for some fun from one of our connections. Then we went on to defend our space from would be invaders. So far they have not actually attempted to engage us when numbers are under 2-1 odds their favour. So here's hoping we do get a fight out of them at some point before we kick them to the kerbNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-39968691197068286742014-03-11T19:03:00.000-07:002014-03-11T19:03:06.584-07:00Yaarrrr... huh...This is a tale from when I was scouting out my new Low-Sec home and moving some ships into it. Well it all started one fine day in space. The sun was shining, downtime had just ended and I was one of the only people online. This same time often happens to coincide with my youngest child waking up for a feed. Well I hit jump on a gate as it was a long warp and that would give me the better part of two mins to get back to the computer. Well if you have kids you know that when you do something like this it never quite pans out like that when it matters.<br />
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So there was my pod AFK decloaked off a gate in the middle of Low-Sec and who should stumble upon it but a resident pirate I had already flagged as such. Well he got the brilliant if some what deluded idea of ransoming my pod back to me which to be totally truthful I would have paid about 50 mil for.<br />
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Anyway two things went very lucky for me here. The first was that I was just sitting back down to the computer with a bundle of a child in one arm and the second was that he was in a stealth bomber which isn't particularly apt at pod popping or and surviving gate guns. So as I look at the screen I see my pod go into structure and my agressor go PoP in a brilliant flash and then sit next to me in his Pod. Well with nothing else to bedone i bumped his pod and warped ot the nearest station.<br />
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We had a good old chat afterwards about what went wrong and what not but I'd just like to give a shout out to the first guy that gave me a kill using only my pod :D. Thanks Mr pirate and better luck next time.Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-80339468251085674022014-03-10T19:45:00.001-07:002014-03-10T19:45:53.539-07:00Low-Sec ShenanigansSo I took one of my fellow touree's who hasn't been in much PvP before into Low-Sec during the in-between period and we decided to have some fun. I was packing a crazy fit Vexor and the Enyo. He brought along a Hookbill fitted for range and speed. I gave him one task and that was to stay at long point range and shoot things.<br />
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Well we found a rupture solo gate camping a High-Ses/Low-Sec gate and I sent the Enyo in as bait. Sure enough he agressed and we jumped our forces in and began to pummel this poor sod. Well It neuted the Enyo pretty quickly and the Voxor fit came into play at this point. pulling a whopping 300 Drone DPS and packing 2 Medium Remote Repairers as well as appropriate tank and cap booster it kept the Enyo up and the rupture attempted to deagress. He got very lucky that our only real tackle was a newbie and was orbiting at point range and thus lost point. He got away and we moved on our newbie having learnt a valuable lesson about setting realistic orbiting distances.<br />
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So after down time and a bit of a roam we encountered a Noctis about to jump through a gate. Not having come to pirate just yet we followed it through to find a Myrmadon on the other side already pointing the Noctis. Well this was what we were looking for we all jumped and locked up and started blapping the Myrm. After about 15 seconds he dropped point on the Noctis giving it up and focused on the Enyo which was scramming him at this point. Well he really stood no chance of doing any real damage with the hammerheads he had out so we kept engaging until I noticed a corp mate of his in local. I ordered an overheat as it was losing structure every salvo and we quickly finished him and his pod off while a Proteus landed and also agressed the Enyo.<br />
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We hadn't just found ourselves a target this time we had ourselves a small battle. So next in line for our squad was the Proteus which tried for some unknown reason to kite us off the gate which really worked for me as I wasn't planning on jumping and i figured he would need to sooner or later when he failed to break the Enyo. Well it went down as planned I webbed him 30Km off the gate and the newbie kept point the whole time and he hit half armor before turning around for the gate. At this point 2 more of his corp members appeared in local and I knew that this fight wasn't ending in us all sitting in our ships. But we weren't there to make ISK just for the fight so fight we did. First on grid was a stabber fleet followed promptly by a Loki. The Loki turned a full rack of neuts on the Enyo and the stabber started hounding on the poor little fella. Well the Enyo earn't his keep here when I turned off guns and mods except the AB, Vampire and repper and turned on the Vexor's Reps. Well the Proteus must of been pretty scared at this point as he deagressed and tried to head for the gate while going deep into armor. Finally somebody in their group had a brain storm and the Loki turned its neuts on the Vexor. Well this signaled the beginning of the end as the vexor was a much easier and softer target then the Enyo and burned down pretty quickly despite 2 medium reppers overheated. With all our guns overheating we saw the BRICK of a Proteus finally take the first bit of structure damage.<br />
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Sadly it was the Vexor who went down first and the Proteus burnt outta range of the Enyo which was finally webbed for the first time during this whole engagement. I ordered a scatter and my newbie got away while the Enyo got chewed up. After it all we killed a little over 100 while only losing 60 (thank you for not getting your pod out and keeping us positive). Well we had fun and my newbie learnt some vital PvP tactics. Also that is one group of pirates that just learnt the secret of the RR Vexor. Next time I go to tangle with them it will be with the support Myrm. Stay tuned for that story :DNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-57690999867954601932014-03-10T16:52:00.002-07:002014-03-10T16:52:27.066-07:00The Start of the Next LegSo I finally left the life of High-Sec behind. moved alot of my assets to a staging system near Low-Sec to start jumping them in one at a time as I didn't wanna risk losing the freighter to a random lucky pirate on the way. While I was starting this and the few guys who have decided to join me started coming too we discovered by chance a wormhole in one of the systems in our back pocket. Well part of living anywhere means wormholes so we figured why not check it out. May be some interesting prey inside.<br />
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Well as it turns out there was some very interesting prey inside. There was a POS setup inside with just one CHA and one SMA. nothing else no guns, hardeners or EWAR all fueled up and forcefield active. Also there were no less then fourteen sites up at the time. Well none of us had the time to commit to a seige or a bash at the time so I seeded an alt in the hole cloaked up and left it there and continued about my business.<br />
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After watch listing the entire corp and making plans on when to initiate this hostile takeover I logged on my alt daily cloaked up and observed. We fell more in love with this hole everyday. It had two statics as we discovered and had the best PI planets I've seen in one place for a while. Here we could use PI to make all components and the fuel itself for our POS - the ice. The statics were perfect for a small corp aswell. One to High-Sec and one to a C3.<br />
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So we hit 1 week to the day from our hostile takeover of what turned out to be the most inactive 30 man corp in existence when I logged my alt on and discovered something CRAZY. All the towers and the 2 modules I had grown accustomed to seeing -1 very VERY important thing. The Force Field....<br />
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For those of you who don't know about POS's allow me 1 moment of lecturing ;). You have to fuel a POS with its racial fuel or it goes offline. When it is online it has a Force Field which protects it's modules and forces an attacker to shoot it at a greater distance so you have to use longer range weapons to be effective. So if you forget/neglect to fuel it well it becomes a lot easier to take down the valuables.<br />
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So I called/messaged the troops to action and scanned down the hole. We got very lucky it was 10 jumps from our High-Sec staging system into Low-Sec which is where a great deal of our assets had been consolidated. So we got what was easy and would work well in a PvP engagement together and rushed the hole. Bringing my favorite combo the Enyo and the Vigilant I was first to arrive as these ships were alot faster the the BS's and ABC's that were also on their way.<br />
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Turned out they abandoned the hole as the SMA was empty upon being popped and also that CHA had only a few bulky modules most likely left behind. We popped them anyways and as it was all very impromptu and we all had other places we needed to be soon we called it a night and went our separate ways. Well since then I have sunk almost 1.5 Bil ISK into fitting out a POS and have set it up in the hole claiming it forever as ours (or at least until the next enterprising group spies us out and wishes to contest us our space). We have already made some kills and have learnt alot about living here that we just wouldn't have without having done this. It took me an hour to figure out how to anchor a dam POS module and the credit to that still goes to Rob who looked it up while I cursed CCP for another hard to figure out mechanic.<br />
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So now the opp that was planned is now simply a combo of a POCO bash and a POS bash without the timer and no real resistance. We intend to setup another POS here as we all are looking into manufacturing and it could be fun to nut that one out while in here. Anyways not as exciting as some of the previous stories but perhaps instead it could be inspiring ;)<br />
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PS this leg of the tour is by invite only. Hit me up if I know you and perhaps you can score an invite :)<br />
PSS This tour has been very educational so far and I highly recommend if you can't join ours to try it out for yourselfNoragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com0tag:blogger.com,1999:blog-6182294658344596658.post-16366527919780661062014-02-25T18:28:00.002-08:002014-02-25T18:28:28.245-08:00It's not all fun and games. Except for when it isSo life is grand. Lots of soft carebears about and not a lot to cause concern in the grand game of high-sec warfare. No targets who bare teeth when poked until suddenly there it was in my mail. A paid dec against another merc corp...<br />
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What you need to understand is that deccing the most elite null-sec PvPers in the game means we get their industrials and mission runners in high-sec. Their PvP boats and players are all home in Null-Sec and it's mostly easy pickings in High-Sec. When you dec another merc corp you are deccing another elite PvP grp that live breathe and eat High-Sec and know it's ins and outs as well or even better then I do. This means constantly watching over ones shoulder or shiny ships of my own go *pop*<br />
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Well after a week of cat and mouse with them we renewed the war for a second week and to be honest it hadn't gone our way the first week but thats the contract so again I prepared to play with them for another week. It was uneventfull for me as they were heavy in another timezone and I really didn't see alot of action from them. Then there it was a gate camp setup one jump from me with a Talos and a Jaguar. Surely they couldn't have not scouted the other side of the gate with neutral eyes and spotted my characters chilling in station. Perhaps they even had eyes on me...<br />
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So I down shipped a little, fitted for the fight ahead and sent out my un-named alts about the place to find the rest of the fleet if this was just bait. After checking every likely spot I decided that these two were infact alone or at the least I had about two minutes to end the fight. So I sent out the assult frigate first and my neutral reps. Just before I jumped the AF into the camp I undocked my good old faithful thorax which had been with me since my time in the uni and was a vetran of 4 roams and several small engagements in high-Sec. So risking a ship that had nearly made it to my trophy hanger and was just waiting for one final moment of glory I sent it on its way to the gate as I jumped the AF. Then all hell broke loose.<br />
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As the AF jumped local list lit up like a christmas tree. A log off trap. The oldest trick in the book and I was webbed and scrammed as i expected but with local fast filling up with flashies I decided that losing one AF was better then losing one AF and one remote rep ship so I backed off the RR and quickly refocused to getting the pod out and pulling out on the thorax ASAP. Well they were through the gate and had me pointed on the other side before I could turn around. With a tear im my eye I aligned for a safe and spammed the warp on both chracters. The AF broke first and it was off to a mid way safe prepared against such emergencies. When the Jag passing me in warp I knew it was the right call. Moments later the Thorax popped too and once again the midway safe was made. I gave GF in both Local chats and docked up at my safe stations. Well that wasnt good enough for one member who proceeded to smack talk me a little and link the war report in local and then smack talk a little more...<br />
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I had followed the pirates code to the letter and had respected them for their crafty trap and superior tactics (if it works blobbing with shiny is a supeior tactic, after all the victor writes history). Well with my favourite thorax dead and my AF removed, not to mention my skill as a high-sec merc damaged in the eyes of both my opponents and my native potential targets, I was stuck with a dilemma. I could either accept what had happened and continue my day, or I could seek vengeance. Well It doesnt take much to guess I'm not the rolling over type. The question was how was I, a realatively new pilot compared to my opponents, going to harass a 6 man group packing a heavy tackle Jag, a Talos, a Deimos and three Proteus? These guys had broken our home system gate camp time and again with equal aged pilots defending.<br />
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The answer was so black and white for me and i couldn't work out why no one else had done it yet. I took out a T1 frig and went after them to do something that all our shines weren't able to achieve, to kill one of them. Well it didn't take long to track them down. Our Intel channel was buzzing with warnings telling us all to dock up in those areas they were hunting. But I was no longer going to be easy prey! <br />
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Well they laughed I had come in a Tristan. Apparently I wasn't worth their time. That is until I caught the talos on the gate and proceeded to start burning the big boy down while the rest were in warp. Clearly not being able to hit me with those big guns he turned around and headed for the gate. It was a battle cruiser and wasn't going to get killed by my tiny Tristan anytime soon so after it arrived at zero on the gate ready to jump his friends started arriving on gate too. Finally I had some attention. So I burnt to a 'safe' distance about 80km away unaligned and sat there daring them to chase me off the safety of the gate. Well thats exactly what they did altho it was rather cautious. I knew they smelt a trap. What could this one tristan hope to accomplish? I wonder what is backing him up? Well those would have been my thoughts but clearly they wanted the kill so they followed as a pack. <br />
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Finally it happened the Jag seperated form the pack and burnt at me full prop. It seperating a good 60 km from the group after being kited. I then 'lost distance' and got in long point range. Sure enough we pointed each other and he started shooting and I did the only thing I could on that boat. Launched a wave of 5 warrior II drones. Staying outta scram and web range but still within point range I kited him further away from his companions while still letting him think he could catch me. Finally he hit armor and began to back off. I knew with how well he was repping that I couldn't possibly kill him before he made it back to his friends. So I did the only thing I could think of to keep him interested. I let him web me. Once he webbed he turned around and shot at me again. However I was burning hard at him and he was turning so within seconds I was out of web range and kicked it back up to full speed and hoped I had bought enough time to score the kill. Slowly his armour chewed away and he realised he had to get out. He aligned to a celestial and tried to escape. As he went into structure his shield booster kicked in agian and repped him up full. At this point a Proteus who I hadn't notice warped out landed about 12km behind me and started trying to blap away. If he had of changed to null m I'd have been dead at that range with 0 transversal however thanks to his mistake I stopped keeping speed with the Jag and turned hard...<br />
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Sadly it was the break the Jag needed and with shields still keeping up for the moment he warped out with tail between his legs. I hadn't managed to pop him as planned but I had forced a 6 man gang to save a t2 frig from a t1 frig and take their focus off the rest of the alliance for those precious few mins. At this point they all warped to station and the jag docked up and repaired, he then offered to 1v1 me without links or help...<br />
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Sure I believed him completly and mashed dscan while I microed my drones back and forth off of him. after about 3-4 mins of this and his cap charges undoubtedly running out and myself still having 6 drones to play with having only lost 2 a omen navy issue appeared on my short scan. Being a gate and not 1 of the fleet I had seen I kept going well sure enough it was one of them and I promptly kicked up the speed outta range as the shots fired from it...<br />
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Apologies flew in local about he didn't know that it was supposed to be a 1v1 and blah blah blah. I came back and had 1 more swing at which point he had clearly refit and was both scraming and webbing my drones. Now facing a t2 frig built to kill me I backed off and shot the talos again for good measure. After I docked up and bought a new set of drones ready to harass them further as down time was fast aproaching and the war was due to end right after the jag pilot said in local 'I like you noragen, you have big cojones'.<br />
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This made my bio for some time. Well no kill to report but it was worth it for the respect earned and the fun had. They all jumped back into the Marmite one idiot gate camp on the other side who didn't bother to hop on coms to find out the situation or look in the intel channel and promptly killed him ending their night by docking up at the marmite home station.<br />
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Altho the only person who lost ships in our engagements was me I also felt like I had won a great victory. Lets face it ships come and go but respect can be a lasting currency (cheesy quote)Noragen Neirfallashttp://www.blogger.com/profile/15940067717481148966noreply@blogger.com1